Don't Eat That
A Minecraft mod that adds a comprehensive nutrient system with 7 nutrient types, each providing distinct status effects and gameplay mechanics. Eat a balanced diet to gain benefits, or overindulge in cactus to unlock a dangerous thorns-like body curse.
Features
- 7 Nutrient Types: Vitamin A, B6, C, E, K, Fiber, and Spiky. Each food item contributes to one or more nutrient pools.
- Status Effects: Maintain nutrient levels above 1.5 to activate lasting effects:
- Vitamin A: Night Vision
- Vitamin B6: Luck
- Vitamin C: Poison immunity, passive regeneration (stronger at higher levels)
- Vitamin E: Damage reduction on hit
- Vitamin K: Regeneration boost
- Fiber: Faster nutrient absorption
- Spiky: Thorns body -- reflects damage back to attackers, but amplifies damage from falls, fire, drowning, suffocation, starvation, and poison
- Visual HUD: On-screen nutrient bar shows your current nutrient point icons. Press H to toggle, K to open the nutrition guide.
- New Items: 9 fruit types found in leaves, vines, and grass. Fiber items and a seed block with crafting and smelting recipes.
- Customizable: Toggle effects and fiber mechanics, adjust decay rate, and configure HUD position via the config file.
Nutrient Guide
| Nutrient | Source Foods | Effect |
|---|---|---|
| Vitamin A | Carrots, golden carrots, melon, pumpkin pie, mango | Night Vision at 1.5+ |
| Vitamin B6 | Potatoes, baked potatoes, banana, beetroot, rabbit stew | Luck + Combat Dodge at 1.5+ |
| Vitamin C | Apples, oranges, sweet berries, glow berries, assorted berries | Poison cure + Regeneration at 1.5+ |
| Vitamin E | Sunflower, seeds, beetroot soup | Damage reduction on hit at 1.5+ |
| Vitamin K | Dandelion, kelp, dried kelp, sea pickle, allium | Regeneration at 1.5+ |
| Fiber | Bread, cookie, cake, honey, fiber items | Faster absorption at 1.5+ |
| Spiky | Cactus | Thorns reflection at 5+ points, but amplifies non-mob damage |
Spiky System
Eating cactus grants spiky points. At 5 or more spiky icons:
- Thorns: Damage dealt to you is reflected back to the attacker, multiplied by your spiky level (6 icons = 1.2x, 7 = 1.4x, and so on)
- Curse: Fall damage, fire, lava, drowning, suffocation, starvation, and poison damage are amplified by the same multiplier plus a flat bonus equal to your spiky point count
Configuration
Edit config/dont-eat-that.json after running the mod once:
hudEnabled: Show/hide the nutrient HUD (default: true)hudShowOnSneak: Only show HUD while sneaking (default: false)hudAnchor: HUD position (0: top-left, 1: top-right, 2: bottom-left, 3: bottom-right)decayMultiplier: Global nutrient decay rate (default: 1.0)enableEffects: Toggle all nutrient-based status effects (default: true)enableFiber: Toggle the fiber absorption system (default: true)
Requirements
- Minecraft 1.20.4
- Fabric Loader 0.19.2 or later
- Fabric API 0.97.3 or later
External resources
Project members
some-random-guy
Member
Technical information
License
ARR
Client side
required
Server side
required
Project ID