The dispenser bazooka combines the functions of a far distance item launching tool and a customizable ranged weapon which shoots out projectiles based on the currently queued item in the inventory. The bazooka picks the first item stack in the player's inventory that is placed after the tool as ammo except for items in the offhand slot and any selected item if the tool is in the offhand slot.
Current ammunition features:
Wither skeleton skulls can be used to fire explosive wither skulls
Fire charges can be used to fire small fire balls
All miscellaneous projectiles: (arrows, tridents, potions, and other throwables) are launched at greater velocities than if thrown normally
All item entities are thrown much farther with the tool than if dropped
Tnt can be used to summon primed tnt which detonates after a few seconds
Project members
ibarnstormer
Owner