**Dimension Amplifier & MobScaler Mod – Dynamic Entity Attribute Enhancement
**
Overview
MobScaler dynamically adjusts mob attributes based on the dimension you’re in and the game’s difficulty level. This mod boosts key parameters such as maximum health, health multipliers, armor, armor multipliers, damage, and damage multipliers — ensuring that each entity scales appropriately with your game environment.
Key Features
-
Dimension-Based Enhancements
- Depending on the dimension (by default, the Nether and the End), the mod can enhance:
-
Maximum Health & Health Multiplier
-
Armor & Armor Multiplier
-
**Damage & Damage Multiplier
**
-
- Depending on the dimension (by default, the Nether and the End), the mod can enhance:
-
Difficulty-Based Adjustments
- The mod also modifies these parameters based on the selected difficulty level.
- Difficulty settings can be customized in the
config/mobscaler-common.toml
file.
-
Calculation Formula
-
The new attribute value is calculated using the formula:
New Value = (Base Value + Additional Value) * Dimension Multiplier * Difficulty Multiplier
Example:
For a spider with a base HP of 16 and an additional 5 HP, using multipliers of 1.5 for both dimension and difficulty, the calculation is:
(16 + 5) * 1.5 * 1.5 = 47.25 → 48 HP (rounded)4.
Blacklist Configuration for Mods and Entities- Customize which mods or specific entities should be excluded from scaling.
- Configure these settings in the
config/mobscaler/dimensions.json
file using:- modBlacklist: e.g.,
"modBlacklist": ["examplemod"]
- entityBlacklist: e.g.,
"entityBlacklist": ["examplemod:mobid"]
- modBlacklist: e.g.,
- Example:
If you add"minecraft:spider"
to theentityBlacklist
in the Nether, the spider will be exempt from scaling enhancements. Similarly, blacklisting a mod (e.g.,"modBlacklist": ["minecraft"]
) means none of its entities will be affected.
-
Additional Configuration Example
For integrating with another mod, you can define custom settings. For instance:
"twilightforest:twilight_forest": {
"healthAddition": 100.0,
"healthMultiplier": 10.0,
"armorAddition": 10.0,
"armorMultiplier": 10.0,
"damageAddition": 5.0,
"damageMultiplier": 2.0,
"modBlacklist": [],
"entityBlacklist": [
"minecraft:wither"
]
}
/execute in to view available dimensions in your world!
(FAQ)
Will there be a port to newer versions?
Possibly for 1.20.1(DONE) or 1.21.x. This mod was created for my custom pack, so I don’t have any specific plans for further ports at the moment.
**Why did you decide to create this mod when there are other mob-enhancement mods available?
**
I noticed that most mods adjust mob attributes based on time or the distance from their spawn point—a concept that I found lacking. MobScaler fills that gap by dynamically scaling mobs without respect to these factors.
Can I use this mod in a mod pack?
Absolutely! MobScaler is designed to work seamlessly in mod packs.
I’d like additional attributes (both existing and new) to be modifiable. How can that be done?
I plan to include all essential vanilla attributes in future updates. As for attributes from other mods, they are still under consideration, and I’m not yet certain about full implementation.
Ty for dowload
Current Status and Future Updates
MobScaler is currently in its testing phase, and more features may be added soon. Once you’ve experienced the initial launch, you can further customize exclusions—such as excluding the Ender Dragon in the Nether or the Wither in the End—to better suit your gameplay needs.
Explore and enjoy a dynamically balanced game experience with MobScaler!
Project members

aknalogia
Member