Features
DigDug aims to expand Minecraft's progressive system. Black Iron has already been added but more is planned soon. This mod also adds new biomes, mobs, advancements, enchantments, effects, and ores to improve gameplay and help with the progression.
Most of everything can be found in the gallery.
Any comments or concerns? DM Smartercob on Discord for any assistance!
Release (DigDug 1.0.0)
- Multiple New Ores (Witchine, Sapphire, Opal, and Boomite)
- New Black Iron Alloy (Better Than Netherite)
- Three New Enchantments (Domain, Scope, and Softness)
- Two New Mobs (Dummy and Cluckshroom)
- Hexed Potatoes
- Rotten Flesh + Campfire -> Dried Hide -> Leather
- Chain Retexture
Update Sub-Zero (DigDug 1.1.0) 22.4.2026
- One New Enchantment (Smelting)
- Two New Mobs (Illusioner and Frigid)
- New Biome (Alpine Wastes)
- New Effect (Minty)
- New Food (Lichen Leaf)
- New Woodset (Alpine Wood)
- New Testing Armorset for next update (Jade Armor, Creative Only FOR NOW)
Heat Patches Update (DigDug 1.2.0) 25.4.2026
- Two New Ores (Jade & Ruby)
- One New Structure (Illager Dungeon)
- Two New Armor/Tool sets (Jade & Ruby)
- Multiple New Ore Blocks (Witchine, Sapphire, Jade, and Ruby)
- Multiple New Advancements
- Bug/Sound fixes
- Opal Ingot
- Boomite Agate
External resources
Project members

SmarterCob
Member
Technical information
License
ARR
Client side
required
Server side
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Project ID

