This is a simple mod to modify the way Distant Horizons looks up biomes to pass to the ColorResolver when determining BlockTints. This fixes the issue of biomes losing their colors and foliage in LODs becoming white when leaving and reconnecting to a server when Distant Horizons is used in conjunction with mods such as Polytone.
Project members
JayemCeekay
Member
Technical information
License
ARR
Client side
required
Server side
unsupported
Project ID
