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Demanding Saplings

Demanding Saplings

Mod

Saplings now require specific temperatures to be able to grow

Client and server Game MechanicsUtility

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v0.1.1 - Fixed the scanner not displaying properly the nether fungus's information.

First official release version! :D

v0.1.0 - Added Sapling Scanner's crafting recipe, cleaned up code and tweaked the scanner's textures a bit.

Sapling Scanner

I already explained the sapling scanner on v0.0.9's changelog, but I'll give it a brief overview here.

The sapling scanner when right clicking a sapling, will display the sapling's temperature range, similar to the thermometer, you can change the mode in which the temperatures are displayed by shift+right clicking somewhere else from a sapling.

If you shift+right click while looking at a sapling, it will tell you if it can grow on that place or what fate it will have.

Spoiler The Crafting Recipe for the Sapling Scanner, it requires a thermometer to craft.

Sapling Scanner's Crafting Recipe

Added the sapling scanner!, which gives you info about the targeted sapling.

The scanner when right clicking a sapling, will display the sapling's temperature range, similar to the thermometer, you can change the mode in which the temperatures are displayed by shift+right clicking.

If you shift+right click while looking at a sapling, it will tell you if it can grow on that place.

Note: There's no crafting recipe yet(forgot to add it :P) so you can only get it via commands or with the creative inventory tab.

External resources


Project members

Azor_Mods

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Technical information

License
MIT
Client side
required
Server side
required
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