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Damage Control

Damage Control

Mod

Allows for health and damage to be modified and rebalanced!

Client and server AdventureUtility

2,244 downloads
2 followers
Damage Control has been archived. Damage Control will not receive any further updates unless the author decides to unarchive the project.
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  • Merge pull request #12 from jriwanek/patch-1 - Tyler Hancock
  • Update build.gradle - Jasmine Iwanek

Huge thanks to my supporters on Patreon

  • NillerMedDild
  • Pongo Sapiens
  • Darkosto
  • Added option to disbale health on a per-entity basis. Thanks to Riernar. - Tyler Hancock
  • Added option to disable health modification globally and per entity (via negative values) for compatibility with other mods - Riernar

Huge thanks to my supporters on Patreon

  • NillerMedDild
  • Jonathan McManus
  • Varitek
  • Pongo Sapiens
  • Darkosto
  • Moved to new gradle build secrets system, and added thanks to patreons in changelog. - Tyler Hancock

Huge thanks to my supporters on Patreon

  • Niels Pilgaard Gr�ndahl
  • yaibatoken
  • Darkosto
  • Merge pull request #3 from jriwanek/master - Tyler Hancock
  • Update Mappings to stable_39 - Jasmine Iwanek
  • Update CurseGradle to 1.1.0 - Jasmine Iwanek
  • Update Gradle to 4.9 - Jasmine Iwanek
  • Merge pull request #2 from lclc98/patch-1 - Tyler Hancock
  • Updated Nodecraft Logo - lclc98
  • Ported to 1.12.2 - Tyler Hancock
  • Updated to 1.12.1 - Tyler Hancock
  • Ported to 1.12 - Tyler Hancock
  • Ported to 1.11.2 - Tyler Hancock
  • Fixed a crash on world load when certain mods are not installed. 

External resources


Project members

Darkhax

Owner


Technical information

License
LGPL-2.1-only
Client side
required
Server side
required
Project ID