nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)

Crossbow Scoping 1.1.5

  • Port to 1.21.10 and 1.21.11
    • In 1.21.11, all Crossbow Scoping game rules now use snake_case instead of the old camelCase

Crossbow Scoping 1.1.4

  • Add cooldown checks for spyglass
  • Fix crash on 1.21.1 with sodium

Crossbow Scoping 1.1.3

  • Port to 1.21.8 (multiversion)
  • Hopefully fix all rendering

Crossbow Scoping 1.1.2+1.21.1

  • Properly add conditions for sodium mixin
  • Bump MixinSquared version

Crossbow Scoping 1.1.1+1.21.1

  • Fix sodium breaking scope rendering #2

Crossbow Scoping 1.1.0+1.21.1

  • Removed direct apoli compat (works without it now)
  • Scoped Crossbow firing payload now tracks what hand the crossbow is in
  • Fixed scope rendering in third person
  • Fixed offhand hotbar rendering when using crossbow
  • Internals rework
    • Minecraft now thinks the slot's ItemStack is a spyglass and not a crossbow
  • Fixed not being able to see through scope unless on cooldown

Crossbow Scoping 1.0.3+1.21.1

  • Added the crossbow_scoping:incompatible_items tag to prevent unwanted crossbow items becoming scoped crossbows
  • Added apoli compat

Crossbow Scoping 1.0.2+1.21.1

  • Omnicrossbow Compat
    • An 11-tick cooldown is now applied on crossbows with the Multichambered Enchantment (specifically, enchantments in the uses_extended_cooldown tag)
  • Scoped Crossbows now correctly take cooldown into account
  • A 5-tick cooldown is now applied after shooting to reduce arrow spam

Crossbow Scoping 1.0.1+1.21.1

  • Fixed scoped crossbow use action

External resources


Project members

SkyNotTheLimit

Member


Technical information

License
ARR
Client side
required
Server side
required
Project ID