Create Mechanical Spawner
A mechanical spawner block. Generates Mobs with rotation power. This mod it's meant to be used in modpacks.
Disclaimer: Currently in active development.
Features
- Random Spawn fluid
- Biome dependant random generation
- Specific liquid for Mobs
- Configurable:
- Stress
- Minimum speed
- Fluid capacity
- Spawn point max range
- Spawn fluid mixer recipes.
- JEI & Jade integration
- KubeJS integration
- Ponder scene
- Loot collector block
- Configurable to allow any container or Create Item Vault.
- Can be disabled.
- The spawner can be configured to work only with loot collectors.
Pending features
- Nicer model?
- Compat mobs.
Spawn recipes
fluid
required.mob
optional."random"
or any entity like"minecraft:skeleton"
processingTime
optional. Defaults: 200customLoot
optional. Allows to generate custom loot when used with loot collector blocks.
Random generation (already in the mod)
{
"type": "create_mechanical_spawner:spawner",
"fluid": {
"fluid": "create_mechanical_spawner:spawn_fluid_random",
"amount": 1000
},
"mob": "random",
"processingTime": 10000
}
Specific Mob example
{
"type": "create_mechanical_spawner:spawner",
"fluid": {
"fluid": "minecraft:water",
"amount": 10
},
"mob": "minecraft:skeleton",
"processingTime": 10000
}
KubeJS support (Server script)
Disable all default recipes:
event.remove({ mod: 'create_mechanical_spawner' })
Disable specific mob recipes:
event.remove({ mob: 'minecraft:wolf'});
Add random generation recipe:
//Random Mob (biome dependant)
event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 700)).processingTime(8000);
Add specific mob recipe:
//Specific MOB
event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 700)).processingTime(8000).mob("minecraft:skeleton;
Add recipe with custom loot:
event.remove({ mob: 'minecraft:enderman'}); //recommended
event.recipes.createMechanicalSpawnerSpawner(Fluid.of('minecraft:water', 100)).mob("minecraft:enderman").processingTime(1000).customLoot(
[Item.of('ender_pearl').withChance(0.5),Item.of('diamond').withChance(0.5)]);
- It's recommended to disable the default recipe before adding the recipe with custom loot.
Thanks to the Creators of Create.
External resources
Project members
oierbravo
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID