3.1.0+26.1.2
on Apr 30, 2026No changelog was specified.
3.1.0+26.1
on Mar 28, 2026- Added 26.1 support
3.1.0+1.21.11
on Mar 14, 2026Fixed
- Fixed a startup crash chain involving
CrashFixerConfiginitialization during early client bootstrap (seen with Iris/ETF stacks). - Fixed fireworks-related crash (
setTrail(...)NPE) by removing the null-return particle throttle path. - Improved Elder Guardian area-effect mitigation to use
ELECTRIC_SPARKas the lightweight fallback particle.
Changed
- Refactored config handling to lazy, fail-safe initialization with fallback defaults if config handler/load fails.
- Added safer config defaults access for the config screen path.
- Updated version to
3.1.0for Minecraft1.21.11.
3.0.0+1.21.11
on Mar 8, 2026Focus of This Update
- Added a full in-game configuration system for CrashFixer.
- Added protection for a newly found structure preview / gizmo line overflow crash.
New: In-Game Config Page
- Added YACL config UI with Mod Menu integration.
- Added per-fix toggles so each protection can be enabled/disabled individually.
- Added toggle for entity overflow marker/highlight (for users who don’t want “cheaty” visuals).
New: Advanced Limits (No More Hardcoded Magic Values)
- Most protection thresholds are now editable in-game:
- particle limits (per tick / per packet)
- sound spam limits (tick/window/same-sound/window size)
- entity spam budgets (loaded caps, score caps, per-type caps, windows, per-type costs)
- translation recursion limits
text_displaysanitizer thresholds- entity-name sanitizer thresholds
- gizmo guard thresholds (including max lines per group)
Crash Fixes / Hardening
- Fixed crash caused by massive structure preview gizmo rendering:
- prevents
BufferBuildervertex overflow (Trying to write too many vertices (>16777215)).
- prevents
- Continued hardening against particle, sound, entity, text, and name-based lag/crash payloads.

