Floating Tree Decay
Now with support for Tree Physics!
Tree Physics can create a lot of sublevels in your world or server, especially when people aren't breaking down trees completely. This causes lag and might even cause your server to crash!
Floating Tree Decay fixes this by slowly decaying chopped down trees in your world:
(Sped up for demonstration purposes)

Features
- When a log block becomes "floating" (disconnected from the ground), it begins to decay and disappear over time.
- Works seamlessly with player-built structures, only naturally generated logs are affected. (Note that if you want to use this mod in an already existing world, check out the Config section
- Works with modded trees!
Config
The Config provides control over the following parameters:
- Decay speed (default fastest setting)
- Duration until decay starts
- Maximum amount of blocks in a tree that's considered decayable
- Existing World Compat: Enable this setting in case you already built structures with logs in them, so that they won't accidentally be decayed.
Please Backup before using this mod in your existing world
Follow Countered for Updates!
Stay up to date with the latest news, updates, and upcoming features for "Countered's Floating Tree Decay" by following me on social media:
- Twitter (X): https://twitter.com/RealCountered
- Discord: https://discord.gg/wANx8YbzDs
- YouTube: https://www.youtube.com/@realCountered
- Bluesky: https://bsky.app/profile/coun7ered.bsky.social
- Donate via PayPal: https://www.paypal.com/donate/?hosted_button_id=M6JCVGPEDKKDS
Feedback and Support
I would love to hear your feedback on the mod! If you have suggestions, bug reports, or just want to share your experience, please create an issue on the CurseForge page or join my Discord server!
External resources
Project members

Countered
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