Confluence: Otherworld 1.2.4-260226
on Feb 25, 2026Changelog (1.2.4):
Fixes:
- Fixed an issue where the luck bonus from bait was not taking effect.
- Fixed a crash related to accessory attributes.
- Fixed a layering error in the achievement category rendering.
- Fixed invincibility frame issues with Deerclops' ice spikes, and added the corresponding immunities for Deerclops.
Improvements:
- Moved the position of the achievement button.
- Improved the vertical bouncing capability of Boulders.
- Improved Stalk blocks.
- Improved the Tuff Display Stand.
Adjustments:
- Synced with Terraria version 1.4.5:
- The generation amount for Hardmode Ore clusters is now equal across all three tiers.
- Adjusted crafting recipes for Hardmode Ore series, as well as Marble and Granite recipes.
- Reverted the Depth Meter drop rate change.
Additions:
- King Slime will now summon Spiked Slimes in Expert Mode and above.
- Conflux Legacy now includes a fix for the vanilla swoop attack, which has a configuration option.
- Added more Boulders and their crafting recipes.
- Added more decorative blocks and their crafting recipes.
- Added a new secret seed: Really Small
- A brand new experience that shrinks your character!
Confluence: Otherworld 1.2.3.3-260215
on Feb 15, 2026Fixes:
- Fixed an issue where the achievement background would not stretch properly.
- Fixed an issue where Bestiary entries would be lost after traveling between dimensions and refreshing the Bestiary.
- Fixed an issue where global achievements would not function due to mismatched player UUIDs on offline mode servers.
- Fixed an issue where Shimmer's mechanic for transmuting Evil Bars based on world type was not working.
- Fixed a crash related to AzureLibArmor.
- Fixed an issue where Conflux Legacy chairs were not recognized for house detection.
- Fixed an issue where Pylons would not drop when mined.
Improvements:
- Achievement background stars now move with the environment.
- Boulder movement mode.
Adjustments:
- Changed the Teleportation Potion's teleport radius from 200 to 10,000.
- Adjusted invincibility frames caused by summon projectiles.
Confluence: Otherworld 1.2.2-260208
on Feb 7, 2026Changelog (1.2.2):
Important Notes:
- The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list.
Fixes:
- Fixed an issue where creating a world would generate Hungry (Devourer segments) when "Advanced Loot Info" mod is also loaded.
- Fixed the Lethargic effect configuration not working.
- Fixed being able to see wires even when the Mechanical Prism is turned off.
- Fixed auto-attack affecting lances.
- Fixed fishing quests failing to distinguish between evil biomes.
- Fixed the Shimmer Transmutation Pot consuming all Aether Blocks.
- Fixed the Slime Rain event not triggering.
- Suppressed error messages from the Shimmer Transmutation Pot.
- Fixed a chunk loading deadlock caused by the "Buff All Creatures" option in Terra Creature Configuration.
- Fixed Cursed Skull enemies in the Dungeon not being highlighted by Hunter Potion.
- Fixed compatibility with AzureLib (again).
- Fixed missing bonuses added by Confluence to vanilla loot tables.
- Fixed a Bestiary crash.
- Fixed Bestiary data loss when reloading resource packs.
- Fixed the clear command not working.
- Fixed confusion between natural life regeneration and manual healing.
- Fixed various bugs related to Step Stools.
- Fixed incorrect Bestiary keys.
Optimizations:
- Added smoother movement for yoyos.
- Confluence custom window title.
- NPCs no longer spawn inside walls or in mid-air.
- At 18:00 (tick 12000), there's a 20% chance for the moon to be replaced by a special version.
- Adjusted Crossbone model offset and improved Spiky Ball rolling/sliding.
- Opening crates and upgrading coins no longer requires pointing at empty space.
- Rewrote the team system. PvP is now automatically turned off when exiting a world (Multiplayer only).
- Added more Bestiary entries.
- Spelunker Potion effect, Dangersense Potion effect, Gravitation Potion effect, and the Metal Detector item now display their hotkey in the inventory.
- Increased Bee Gun projectile sensitivity.
- Added support for MrCrayfish's Furniture Mod items as valid NPC housing furniture. chair, sofa, and stool series count as chairs; table and desk series count as tables.
Adjustments:
- Synchronized with Terraria 1.4.5:
- Replaced Suspicious Looking Eye with Deer Thing in the Frozen Chest loot table.
- Added Slime Staff (3.33% chance) to King Slime's Treasure Bag loot table.
- Unlocking 16 Bestiary entries is now required to buy the Leather Whip from the Zoologist.
- Increased materials required for crafting Bottomless Bags from 3,996 to 9,999.
- Increased Bat Bat attack speed.
- Increased Gladius attack speed.
- Purple Clubberfish now has a 50% chance to inflict Confused.
- The Beekeeper now has a 100% chance to inflict Confused.
- Increased Storm Spear projectile range and damage.
- Increased Spiky Ball duration by 33%.
- Increased Flintlock Pistol critical strike chance by 6% and projectile speed by 20%.
- Increased Musket critical strike chance by 1%.
- Increased Tactical Shotgun damage by 2.
- Decreased Thunder Zapper mana cost by 1.
- Increased Space Gun's enemy penetration limit by 2.
- Decreased Magic Dagger damage by 3.
- Increased Crystal Storm damage by 2.
- Increased Spinal Tap damage by 2.
- NPCs no longer require happiness conditions to sell Pylons.
- Falcon Blade and Exotic Scimitar gain a temporary 12% damage increase on hit, stacking up to 50%. The bonus decays at 30% per second.
- Replaced mineral contents in Obsidian Lock Boxes and Hellstone Lock Boxes with Hellstone, and added a 5% chance for a Hellforge.
- Increased chance to get Dungeon Brick from Dungeon and Locked Golden Chests by 50%.
- Increased Terra Blade acquisition weight by 2.
- Rewrote Enemy Banners. They can now be obtained directly from the Bestiary.
- Crossbone gains 4 ticks of invincibility frames when attacking.
- Titanium Shard barrier damage source is now changed to the player.
- Defense-halving now also applies to late-game accessories.
- Maximum additional height for Step Stools changed to 7.
- Wings activate before Flying Carpet.
- Only Confluence NPCs are immune to player damage.
New Content:
- Synchronized with Terraria 1.4.5:
- Scrying Orb.
- Throwing a Slime Crown into Shimmer now triggers a Slime Rain.
- Boulder World now experiences Boulder Rain during Rain and Thunderstorms.
- Honey Slime: Created by soaking Blue, Purple, or Green Slimes in Honey for a period. Now drops large amounts of Nectar.
- Pine series: Pine surface features have a 25% chance to be replaced with Confluence Pine trees.
- Added Faewood series.
- Giant Life Mushrooms now grow in surface Glowing Mushroom biomes.
- Life Mushrooms can now be grown into Giant Life Mushrooms using Bone Meal.
Important Notes:
- The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list.
Fixes:
- Fixed an issue where magic modifiers were granting incorrect bonuses.
- Fixed an issue where the Optic Nerve Entity could ride boats.
- Fixed Chandelier rendering.
- Fixed Deerclops spawning when it was not snowing.
- Fixed Water Candles in dungeons not working properly.
- Reduced the chance of dismembered entities causing ID collisions.
- Fixed a thread deadlock caused by worm spawning.
- Fixed losing newly unlocked three ores after saving, exiting, and reloading the world.
- Fixed jagged edges in crosshair rendering.
- Fixed notes in ruined portals.
- Corrected erroneous Shimmer recipes.
Adjustments:
- Added spawning for Bouncy Beasts and Hopping Horrors.
- Added Deerclops relic.
- Added missing value to magic weapons.
- Reduced Bone Serpent spawn rate.
Confluence: Otherworld 1.2.0-260125
on Jan 24, 2026Changelog (1.2.0)
Important Notes
Disclaimer: Since this version is a beta release, be sure to back up your saves before playing!
If you encounter any bugs not listed below, please report them via GitHub Issues!
- When summoning the Wall of Flesh, a large area will be cleared. Be sure to summon it far away from player activity areas (the farther, the better).
- Requires NeoForge version 21.1.215 or higher!
- Do not use with official add-ons (Convergence Music, Better Experience, Convergence Dimensions Patch) that are not version 1.2.0! (unless you have a temporary fix)
- Hardmode (default transformation strategy may cause noticeable lag and takes longer; you can change it to instant transformation in the config, which will completely pause TPS but be much faster).
- Unfinished items are now hidden from the Creative Mode tab by default; enable them manually in the config.
- The quick-placement feature of the Creative Hand now requires manual enabling in the config.
- Due to compatibility issues with Xaero's Minimap, support for Xaero's map series has been removed.
Fixes
- Holding a spear and clicking on blocks no longer produces particles.
- DPS information no longer accumulates infinitely.
- Fixed crash caused by events attempting to send progress bar network packets from the client.
- Granite Caves and Marble Caves no longer have holes.
- Fixed Worm y-rotation flickering and head stuttering.
- Fixed icon disappearance due to team synchronization issues.
- Regeneration Staff max stack size changed to 1.
- Fixed events sending packets from the client to the wrong player.
- Holding a spear in the main hand and right-clicking to interact no longer triggers an attack.
- Fixed rendering offset of Man Eater roots.
- Fixed Blood Moon filter stuttering.
- Fixed crash caused by certain accessories being forced to be worn simultaneously.
- Fixed some recipe errors.
- Fixed Slimes being unable to attack players.
- Corrected some text errors.
- Naturally spawned tombstones in Dungeon Ritual events now use translation keys.
- Eater of Worlds can no longer drown; Flying Fish can no longer die from fall damage.
- Fixed crash caused by JER pre-generating boss instances.
- Fixed Magic Guns consuming mana and disabling Mana Flower.
- Fixed bullet penetration issues; bullets can no longer kill archers.
- Fixed Boulders ignoring Totems of Undying and killing players.
- Fixed Regeneration Staff logic.
- Fixed Hammers ignoring break progress and instantly destroying blocks.
- Fixed sneaking and right-clicking altars with a shield in the off-hand not working.
- Fixed Crimson not spreading to logs and leaves; Ice Blocks not spreading evil.
- Fixed incorrect Cattail generation positions.
- Mana regeneration delay is now only set if mana cost is greater than 0.
- Net no longer crashes when capturing mobs sitting in vehicles.
- Fixed Weak Mana Potions not crafting into Mana Potions.
- Sticky Bombs no longer hover in mid-air.
- Fixed bosses disappearing after being summoned.
- Fixed modded minecarts unable to ascend on powered rails.
- Fixed mob counter display errors.
- Fixed effects from prefixes being constantly overridden.
- Fixed water sources being replaced after Cattail growth.
- Fixed Rope model rendering type.
- Fixed ladders not allowing players to stop mid-air.
- Fixed Pylons not being mineable normally.
- Fixed crash when Enemy Banners attempt to get entity data.
- During Shimmer transmutation, Mushrooms and Glowing Mushrooms can no longer be produced in mismatched environments.
- Fixed Treasure Magnet and Creative Hand not having coin pickup range.
- Fixed Rage Potions failing to grant critical strike bonus.
- Fixed players taking damage when attacking mounts with guns.
- Fixed crafted chests not matching components of naturally found and mined modded chests.
- Fixed missing Zombie Arm rendering.
- Fixed Cthulhu Shield reflecting Yoyos and minions.
- Fixed Spark Wand igniting players when PvP is disabled.
- Fixed Meteors disappearing when falling into the ocean.
- Fixed uninteracted Fisherman broadcasting death messages.
- Fixed Honeyed Fish being edible indefinitely.
- Fixed duration stacking error for Magic Resistance debuff.
- Fixed game crash due to user-customized default font.
- Fixed Lithium causing new three ores to remain visible.
- Fixed Lance dealing inconsistent damage at different angles.
- Fixed Lance knocking back the Ender Dragon.
- Fixed Spikes being washed away by liquids.
- Fixed mixin conflict with Enhanced Celestial.
- Frostspark Boots and Terraspark Boots can no longer break Thin Ice.
- Fixed Sword Beams firing when not attacking.
- Fixed Sword Beams, Boomerangs, and Sword Sweeps not receiving Lava Stone bonuses.
- Fixed NPCs not dropping tombstones in Master Mode.
- Fixed Demolitionist blowing themselves and other NPCs up.
- Fixed crashes when obtaining hidden block properties in certain situations.
- Clothier only spawns after Skeletron is defeated; Dungeon Guardian does not spawn.
Optimizations
- Butterflies now spawn in Flower Forests.
- Texture and model overhauls.
- Added value to some items.
- Adjusted display position for attributes granted by prefixes.
- Catching certain mobs with a Net now grants Bait.
- Summon percentage damage increase now applies to minions.
- Mounts can now be equipped in the accessory slot, with a dedicated hotkey added.
- New enchantment for Summoner Helmet (conflicts with Protection).
- Added some loot tables and recipes.
- Players are only notified the first time a banner is unlocked in the Banner Box.
- Unbreakable mod items can now merge enchantments in an Anvil.
- Magic weapons can now be enchanted directly in an Enchanting Table.
- Extra slots can now hold mounts.
- Added visibility for Hunter, Dangersense, and Spelunker Potions.
- Spelunker Potion no longer reveals hidden blocks.
- Debug screen no longer reveals hidden blocks.
- Added some tags.
- Expanded NPC trade lists.
- Added triggers for more advancements.
- JEI now displays environmental crafting conditions (e.g., Mist).
- Modded bottles and water bottles can interact with cauldrons.
- Corrupted Chasms now generate along the surface.
- Buffs can be toggled on/off by clicking in the inventory.
- Potions and effects now have tooltips.
- Added detailed Fisherman dialogue.
- Added dialogue button for NPCs.
- Umbrella now has a unique model.
- King Slime scales smoothly.
- Rewrote Eater of Worlds' wandering AI and made it generate in frames.
- Guide Voodoo Doll now uses enchantment-like glint to differentiate between two modes.
- Breaking grass spawns critters.
- Adjusted Light and Shadow Soul drops.
- Entity tracker display improvements.
- Fishing rods now show currently equipped bait in the item slot.
- Keybindings for submodules redirected to Convergence: Afterlife.
- Logic for buffs granted by Enemy Banners.
- Reduced lag caused by biome spread.
- Optimized rendering performance for events.
- Added JEI item transfer support for 4x crafting.
- Fixed coin and mana star pickup range abilities not working.
- Added 32x resolution showcase images for some tools and weapons.
- Item rarity colors now compatible with legendary item tooltips and item borders.
- Thin Honey Blocks no longer obstruct player vision.
- Gel color now matches Slime color more closely.
- Extra slot now has a toggle button for information display.
- Extra slot integrated with NPC housing check function.
- NPCs now teleport back to their homes automatically; teleport is not triggered if a player is within 32 blocks.
- Modded bombs now use Terraria-style explosions (configurable).
- JEI now shows recipes for modded potions brewed in vanilla brewing stands.
- Altars now allow taking entire stacks of items at once.
- Mob stats now scale with game progression (only enabled in Expert mode and above; vanilla mobs unaffected by default, configurable).
- Dart traps in structures check if they exceed anti-grief range.
- Some swords can now perform a sweeping attack at 80% base damage and can be swung in the air.
- Added modded rewards to Trial Chambers.
- Cthulhu Shield dash now considers knockback attributes of attacker and target.
- Bare-hand attacks now apply modified invincibility frames.
- Piglins are neutral to modded golden armor.
- Mobs killed now trace coin drops to the attacker.
- Hellforge now supports hopper input/output.
- Lava Slimes no longer generate non-lava sources if a lava source is detected.
- Added left-click attack modes for some weapons.
- If sinking while walking on fluids, players are bounced back to the surface.
- Most projectiles now have block impact effects (e.g., breaking pots, ringing bells).
- Convergence items now work with vanilla dispensers (added support for boats, buckets, sponges, arrows).
- Added mob tags (Undead, Arthropod, Aquatic, etc.).
- Boot accessories can now disable max step height bonus via config.
- Ethereal crafting now checks if the block or player is in the Mist.
- Added tooltips showing hammer power, pickaxe power, and invitation feedback.
- Convergence items adapted for vanilla dispensers.
- Added close-range ray damage for staff weapons (to prevent fast projectiles missing).
- Convergence bows now hide the main hand when used in the off-hand.
- Tracking sword beams now target the eyes instead of the feet.
- Improved visual effects for ore detection.
- Removed entity collision for Dungeon Remains.
- Added config for whether players drop coins on death.
- Completely rewrote Cattail blocks; may cause issues in old saves but can be fixed via random ticks.
- Shortswords now have a thrusting animation.
Adjustments
- Limited wandering and targeting heights for Worms and Wyverns.
- Adjusted some loot tables and recipes.
- Nurse no longer heals players automatically but can cure debuffs.
- Adjusted monster defense and spawn rates.
- King Slime now teleports every four jumps; in Expert mode, jumps twice when health is low.
- Queen Bee now flies only horizontally, with limited servant count.
- Updated Eater of Worlds AI.
- Some enemies are now immune to certain debuffs.
- Bee projectiles now use static invincibility frames.
- Night's Edge attack radius changed to 12 blocks.
- Reduced targeting distance for two demons and spawn weight for Voodoo Demon.
- Dripplers and Blood Zombies spawn regardless of light level.
- Reduced volume of modded zombies.
- Reduced trap spawn rate in underground mineshafts.
- Each critical strike prefix now grants +1% critical strike chance.
- Unfinished items are hidden from Creative Mode tab in non-dev environments (configurable).
- Gravity reversal key changed to ↑; allows jumping and flying while reversed.
- Adjusted weapon stats.
- Bosses can no longer be used as banners.
- Added magic damage bonus to Well Fed buff.
- Changed 'shift' to 'sneak' in altar tooltips.
- Removed client resource pack custom X-ray functionality.
- Critters can no longer die from fall damage.
- Night's Edge and Blade of Grass projectiles can now attack Endermen.
- Removed polymorphic crafting preview feature.
- Adjusted armor stats.
- Reduced Life Crystal spawn count.
- Set bonuses now enabled by default, with effects shown in item tooltips.
- Rewrote Boulder logic.
- Desert Slimes now spawn only underground.
- Scouts no longer spawn underground.
- Bloody Butcherer and Tentacle Spike debuffs now trigger 100% of the time.
- Balloon accessories now grant +1 extra fall protection distance.
- Adjusted blast resistance for some blocks.
- Staff projectiles and sword beams no longer benefit from ranged damage bonuses.
- Glowing Mushroom Fields spawn weight changed from 1 to 2.
- Reduced Eater of Worlds attack damage.
- Increased King Slime experience drop.
- Extended Hunter's Bow mark duration.
- Right-click delay reduction accessories now only work on block items.
- Boomerangs now deal melee damage.
- Stacking flight accessories now use max flight speed when flying horizontally.
- Fireballs now obtained from killing mobs in the Nether.
- Fire damage changed to Terraria-style (4x damage, no natural health regen; configurable).
- NPCs are immune to damage from players (configurable).
- Right-clicking to auto-place minecarts now replaces vanilla minecarts with modded ones (allowing them to run over enemies).
- Pre-Hardmode evil spread only affects grass blocks.
- Chlorophyte spread speed reduced by 10,000x.
- Night's Edge projectiles can only hit the same target once per second.
- Accessories that grant mana on hit now have a 10-tick cooldown.
- Increased distance for minions moving toward players and teleport distance.
- Improved minion targeting and movement speed.
New Content
- New items, blocks, mobs, and structures.
- Fishing quests and phased rewards for the Fisherman across all stages.
- Mist (configurable).
- Flesh Mountain and Wall of Flesh.
- Bestiary (located in the extra slot).
- Removed compatibility with Xaero's map series.
- Removed TerraMoment, IsekaiInvaded, and HeavenDestinyMoment modules; rewrote the event system and added Meteor Shower and Lantern Night events.
Confluence: Otherworld 1.2.0 260110
on Jan 10, 2026Fix issues where certain clients/servers cannot properly start the game or enter the world
Confluence: Otherworld 1.2.0 260104
on Jan 4, 2026Fixed some crash
Confluence: Otherworld 1.2.0-beta
on Oct 9, 2025Changelog (1.2.0-beta)
⚠️ Important Notes:
Disclaimer: This is a beta version. Please back up your save files before playing!
If you encounter bugs not listed below, please report them via GitHub Issues.
- The Wall of Flesh still has major issues. Only the Hill of Flesh can be defeated relatively normally, but it has known problems:
- The central hitbox is problematic and hard to hit.
- The hitbox is misaligned; press F3+B to view the correct location.
- Summoning it clears a large area—summon far away from player activity zones.
- The extra inventory system has been refactored. Back up your save if you're concerned about item loss.
- Temporary recipes for dyes/paints (except red/green/blue and echo paint) have been removed; now crafted via the dye vat.
- Hardmode transition causes significant lag and long duration by default. You can configure it to switch instantly (shorter time, but TPS halts).
- Unfinished items are hidden by default in creative mode tabs; enable via config.
- Known but unresolved issues:
- NPCs sell Pylons when Waystones mod is installed, but purchase fails.
- Summons (e.g., bees, imps) don’t benefit from summon damage boosts.
- Worm head animation glitches.
- Goblins sink underwater.
- Brain of Cthulhu and Eater of Worlds spawn with reduced HP.
- Targeting issues with yoyos and summons in liquids.
- Harpies and wyverns only spawn on blocks.
- Jungle, snow, desert, ocean, and pink slimes are not neutral during daytime.
- Bee backpack doesn’t increase bee staff attack speed.
- Opal set bonus doesn’t work.
- Speed boost from set bonus disappears when unarmed.
- Fisherman loot table doesn’t distinguish pre/post Wall of Flesh.
- Star Cannon causes frame damage.
- Biome mods may disable single evil biome functionality.
🛠️ Fixes:
- Z-fighting on some mob models.
- Granite and marble cave generation holes.
- Worm Y-axis rotation glitches and head stuttering.
- Team button disappearing.
- Regrowth staff stack limit set to 1; prevents harvesting immature crops.
- Events syncing to wrong player.
- Spear interaction triggers attacks.
- Bullet crash issues.
- Crashes from duplicate accessory equipping.
- Slimes not hitting players.
- Humanoid mobs not rendering boots.
- Killing minions drops coins.
- Dungeon altar gravestone text not localized.
- Eater of Worlds can drown; flying fish take fall damage.
- Magic guns consuming mana disables Mana Flower.
- Set bonus attribute loss bug.
- Guns double-dipping damage boosts.
- Grappling hooks pushed by water.
- Boulders killing players with Totem of Undying active.
- Hammer bypasses block breaking progress.
- Coin and mana star pickup range broken.
- Sneak-right-click on altar with shield in offhand fails.
- Cattail misaligned.
- Evil ice blocks don’t spread; crimson doesn’t spread logs/leaves.
- Bosses treated as banners.
- Yoyos can’t hit worms.
- Killing worm body doesn’t drop loot.
- Enemy banner texture errors and no drops.
- Mana regen delay triggered even at 0 mana cost.
- Block attributes not reset when switching save stages.
- Chair sitting position error.
- Bug net crash when catching mobs in vehicles.
- Bugs and birds can die from fall damage.
- Poison dart traps sometimes spawn out of bounds and cause lag.
- Treasure chests no longer burn.
- Incorrect bait consumption rates.
- Star Cannon lacks infinite piercing.
- Switching to peaceful mid-boss fight drops treasure bag.
- Guns trigger melee and shoot simultaneously.
⚙️ Optimizations:
- Affix display positions.
- Summon damage boosts apply to summons.
- Banner unlock message only shown once.
- Indestructible items can now be enchanted at anvil.
- Magic weapons can be enchanted directly.
- Model textures, recipes, mod performance, item value, trade lists, achievements, game details.
- Potion and accessory detection, expanded entity tracking config.
- Spelunker effect hides hidden blocks.
- Hidden blocks now hidden in debug screen.
- Metal detector ignores hidden blocks.
- JEI shows environmental crafting conditions.
- Bottles and bottled water interact with cauldrons.
- Grabber plant root render offset.
- Corruption caves generate along surface.
- Potions and effects now show tooltips.
- NPC dialogue buttons.
- Stage data desync after respawn or dimension change.
- King Slime smooth scaling.
- Eater of Worlds roaming AI and segmented spawn.
- Event trigger logic optimization.
- Item rarity colors compatible with Legendary Tooltips and Item Borders.
- Some tools/weapons show HD icons in tooltips (disabled if Legendary Tooltips installed).
- EntityTracker render system fully rebuilt; added target-lock pointer mode (disabled by default).
- Configurable via pause menu > Mods > EntityTracker > Config...
- Supports texture packs for pointer icons.
- Added pointer easing, size config, recent entity tracking, refresh rate, independent toggles.
- Easter egg pointer: add minecraft:villager|3body:normal_white|rainbow:2 to tracking list for rainbow pointer around villagers.
- Thin honey blocks no longer obstruct vision.
- Extra inventory toggle for info accessories.
- NPCs teleport home if 64m away (unless player is within 32m).
- House check/set/remove via extra inventory buttons.
- Event system render efficiency.
- Recolored spelunker effect.
- Terra potion recipes moved to startup config, JEI supported.
- Altars allow taking full item stacks.
- Sticky bombs no longer float.
- Some swords gain sweeping arc (player-centered cone); can swing in air.
- Some swords support auto-swing; all auto-swing swords use sweeping arc.
- Hellfire potions, more projectiles show particles; wand particle feedback improved.
- More item value data (includes vanilla materials).
- Night’s Edge and Blade of Grass can hit Endermen.
- Accessory affix damage boosts now merged as “+n% All-Class Damage”.
🔧 Adjustments:
- Limited worm/wyvern roaming and targeting height.
- Special bullets deal more damage.
- Increased ninja set drop chance from King Slime treasure bag.
- Reduced luck effects from balloon pufferfish, frog leg, golden carp.
- Nurse no longer heals players proactively; can heal debuffs.
- Monster defense adjustments.
- King Slime jumps 4 times; jumps twice at low HP in Expert Mode.
- Queen Bee flies horizontally only; minor AI tweaks; minion cap.
- Slightly reduced Life Crystal spawn rate.
- Fishing rods now consume bait on cast, not reel; bait shown on rod tooltip.
- Night’s Edge range tripled.
- Bee projectiles (from accessories/grenades) now have static invincibility frames.
- Blood Moon mobs no longer ignore light level.
- Lowered underground mine trap rate.
- Refined event details.
- Nerfed Demon Scythe damage.
- Increased Sculk Wisp attack speed.
- Gravity reversal key changed to ↑; jump allowed while reversed.
- Buffed some swords, nerfed others’ attack speed.
- Wool-to-string recipe reduced to 2.
- Mod bombs use Terra-style explosions (toggleable).
- All arrows except wooden now disappear on landing.
- Terra’s Nether mobs now spawn in Ash biome.
🆕 New Content:
- New animals, enemies, weapons, tools, blocks.
- Mounts can be equipped and have hotkeys.
- Summoner helmet enchantments (conflicts with Protection).
- Platinum and gold ores with detonators.
- Bestiary: hover top-right of mob box, press JEI usage key (U) to jump (requires JER).
- Zoologist spawns after unlocking 34 bestiary entries.
- Large chandelier: multi-block decorative item with physics and flame control (blue dungeon version added).
- Boss relics implemented.
- Trial Hall now grants Confluence rewards.
- Loom: used for silk-related items.
- Dye Vat: crafts paint/dyes with RGB mixing.
- New small animals, jellyfish series.
- Complete fisherman quest system.
| Quest Fishes | Biome | Height Range | Era |
|---|---|---|---|
| Glowing Mushroom | |||
| amanita_fungifin | -64~320 | ||
| The Crimson | |||
| bloody_manowar | -64~320 | ||
| ichorfish | -64~320 | hard mode | |
| The Corruption | |||
| cursedfish | -64~320 | hard mode | |
| eater_of_plankton | -64~320 | ||
| infected_scabbardfish | -64~320 | ||
| Snow & Icy | |||
| fishron | -64~40 | hard mode | |
| mutant_flinxfin | -64~40 | ||
| pengfish | 40~320 | ||
| tundra_trout | 40~260 | ||
| Jungle & Lush | |||
| catfish | 40~260 | ||
| derpfish | 40~260 | hard mode | |
| mudfish | -64~320 | ||
| tropical_barracuda | 40~260 | ||
| Forest Like | |||
| bunnyfish | 40~260 | ||
| slimefish | 40~260 | ||
| zombie_fish | 40~260 | ||
| Desert | |||
| scarab_fish | -64~320 | ||
| scorpio_fish | -64~320 | ||
| Ocean | |||
| capn_tunabeard | 40~320 | hard mode | |
| clownfish | 40~320 | ||
| Honey | |||
| bumblebee_tuna | -64~320 | ||
| Space | |||
| angelfish | excluding the three evil biomes | 260~320 | requires defeating a boss first |
| cloudfish | excluding the three evil biomes | 260~320 | requires defeating a boss first |
| wyverntail | excluding the three evil biomes | 260~320 | hard mode |
| Cave | |||
| demonic_hellfish | excluding the three evil biomes | -64~0 | |
| fishotron | excluding the three evil biomes | -64~0 | |
| guide_voodoo_fish | excluding the three evil biomes | -64~0 | |
| hungerfish | excluding the three evil biomes | -64~0 | hard mode |
| Cave~Underground | |||
| batfish | excluding the three evil biomes | -64~40 | |
| bonefish | excluding the three evil biomes | -64~40 | |
| jewelfish | excluding the three evil biomes | -64~40 | |
| spiderfish | excluding the three evil biomes | -64~40 | |
| Surface | |||
| dirtfish | excluding the three evil biomes | 0~260 | |
| dynamite_fish | excluding the three evil biomes | 40~260 | |
| fallen_starfish | excluding the three evil biomes | 40~320 | |
| the_fish_of_cthulhu | excluding the three evil biomes | 40~320 | |
| harpyfish | excluding the three evil biomes | 40~320 | |
| The Hallow | |||
| pixiefish | 40~320 | hard mode | |
| unicorn_fish | 40~260 | hard mode | |
| mirage_fish | The Hallow | -64~40 | hard mode |
- Graveyard and Ecto Mist crafting: zombies spawn during daytime and won’t burn until leaving graveyard.
- Buffs can be toggled via inventory icons.
- Hill of Flesh and Wall of Flesh: defeating either triggers Hardmode (summon by throwing Guide Voodoo Doll into Nether lava or pushing Guide in).
- Due to Minecraft chunk loading, summoning via doll won’t kill the Guide.
- Hardmode transition default causes ~10 min lag; can be configured for ~2 min halt instead.
- New ores and tools: cobalt, palladium, mythril, orichalcum, adamantite, titanium.
- Minecraft lacks cross-save mechanics, so all variants unlock (up to 9) via Pwnhammer breaking corruption/crimson altars.
Changelog (1.1.5)
New Content
- Witch Doctor NPC now spawns.
- Added crafting recipe for Goblin Battle Standard.
- Added Bloody Tear.
- Added Binoculars (from Eye of Cthulhu Treasure Bag).
- Added decorative marble and granite blocks.
- Added cattail vegetation.
- Added Yoyo weapon series.
- Added Spear weapon series.
- Added Demon Scythe spell book.
- Added Hellwing Bow.
- Added Spiky Ball.
- Added Brazilian Portuguese, Spanish, and Lithuanian language support.
- Added Money Trough (Flying Piggy Bank).
Notes
- Removed temporary crafting recipes related to paint.
Bug Fixes
- Fixed performance issues caused by incorrect cattail vegetation generation.
- Fixed ash wood in ash forests being incorrectly converted to oak wood.
- Fixed “Dungeon Heist” achievement not triggering.
- Fixed abnormal boss stat values.
- Fixed an issue where Shadow Orbs and Crimson Hearts generated during Goblin Invasions could not be destroyed and caused crashes.
- Fixed crash caused by damaging entities during certain events.
- Fixed missing granite block tag.
- Fixed compatibility issues between certain events and the Lithium mod.
- Fixed repeated event broadcast messages on servers.
- Fixed chunk loading deadlock caused by interactions between Twilight Forest, c2me, and events.
- Fixed built-in connected textures sometimes failing to load.
- Fixed errors when withdrawing coins from the Piggy Bank or reloading a save.
- Fixed humanoid monster skeletons not rotating correctly with shaders enabled.
- Fixed Touhou maid trades sometimes disappearing.
- Fixed various incorrect item sell prices.
- Shellcreepers will no longer retract into their shells when they have no target.
- Fixed NPC dialogue errors.
- Fixed NPCs failing to move when standing on glass.
- Fixed house detector not functioning correctly.
- Fixed trade data sometimes desynchronizing.
- Beds can now set spawn points during a Blood Moon.
- Fixed worms sometimes failing to properly clear body segments.
- Fixed grappling hooks floating in midair after their attached block is destroyed.
- Fixed crash when placing Confluence weapons in item display frames.
- Fixed Nurse AI to throw healing potions accurately.
- Fixed worm AI behavior.
- Fixed chunk loading deadlock caused by fishermen.
- Fixed JEI recipe transfer not working with the Heavy Workbench.
- Adjusted Imp hitbox size.
- Reduced stutter when certain monsters rotate.
- Fixed crash when using Night’s Edge on dedicated servers.
- Fixed Touhou maids only gaining health once when using Life Crystals.
- Fixed incorrect spawn height for desert underground houses.
- Fixed flying enemies not slowing down after losing their target when damaged.
- Fixed Demon Eyes facing the wrong direction.
- Reduced chance of flying enemies pathfinding through walls.
- Fixed items being purchased again when releasing the mouse after trading.
- Fixed Sky Island generation issues.
- Fixed incorrect word order in NPC arrival/departure messages.
- Fixed incorrect Hellstone generation.
- Eye of Cthulhu will now check for existing spawn queues before spawning naturally.
- Fixed possible NPC null reference crash.
- Fixed incorrect damage for the Bee’s Knees bow.
Improvements
- NPC trades now load asynchronously for better performance.
- Updated Hellforge model, particle effects, and sounds.
- Added some dynamic light sources.
- Items thrown into the Shimmer Cauldron can now be transmuted.
- Certain projectiles can now be interrupted when hit.
- Added new animations for Goblin Sorcerers.
- Added quick-sell functionality for faster inventory clearing.
- Volcanoes now display explosion particle effects.
- Added JEI support for NPC trades.
- Frostbite effect now applies the vanilla Frozen debuff.
- Dead Man’s Chest is now hidden in the Jade mod UI.
- Unlocking a banner now triggers a system broadcast message.
- Eye of Cthulhu dash now leaves an afterimage.
Balance Changes
- Increased Goblin Scout spawn rate.
- Reduced spawn rates for various Nether creatures.
- Lowered maximum spawn height for worm-type enemies.
- Adjusted Blood Moon enemy spawn weights.
- Rebalanced Nether creature spawn weights.
- Tweaked Demon Spit particle effects.
- Hostile ranged mages now flinch when hit.
- Reduced sell prices of iron items (excluding anvils).
- Increased Fossil Armor toughness from 1 to 2.
- Adjusted Demon Scythe projectile speed to better match vanilla behavior.
- Changed daytime from 6:00–18:00 to 4:30–19:30.
- Beekeeper’s bees are no longer invincible.
- Boomerangs no longer produce trails when returning.
- Adjusted baobab and ebony tree spawn rates.
- Reduced Blood Moon trigger chance from 1/9 to 1/15.
- Changed gold coin item ID from
golden_cointogold_coin. - Increased boomerang damage.
Confluence: Otherworld 1.1.4
on Jul 16, 2025Notes:
- The temporary recipes for Bug Web (bug_net) and Apple Pie (apple_pie) have been removed
- The following temporary recipes have been removed and purchased by the Mechanic:
- Switch
- 1/2 second timer (timers_1_2)
- 1/4 second timer (timers_1_4)
- Red Wrench
- Yellow Wrench
- Blue wrench
- Green Wrench
- Wire cutters
- Mechanical Len
- Obsidian Rose has been removed from Shadow Chests in Nether's Spires and dropped by Fire Imps
Fixes:
- Corrected some text translation errors
- Fixed the Nether Spire missing obsidian bricks
- Fixed missing granite from the Sky Island Treasure Room and incorrect names for Sky Chests
- Fixed a bug where the Eater of Worlds had low head damage
- Crash with Touhou Little Maid (Thanks to Tartaric Acid for his help!)
- Use a Luanr lib with MANIFEST.MF modified to prevent some dedicated server from being unrecognized
- Apple skin no longer shows health restore and hunger restore when using the Legacy food style.
- Fixed an issue where the Dungeon Golden Key would not be consumed
- Fixed items not stacking when moving items quickly in the smithing table
- If the backpack is full, critters caught with the Bug Net will not despawn
- Fixed an issue where NPCs would sometimes pan
- Fixed the corruption jade ore block status incorrectly
- Fixed nature's gift generation error
- Fixed missing gold bricks on the surface of the dungeon
- In the temporary recipe, the orange dye required for the synthesis of the turquoise dye in the turquoise dye was corrected to cyan dye
- Interacting with NPCs with a charged weapon no longer causes the weapon to start charging
- The Angler's quest refreshes properly after the player skips the night
- Fixed a bug where the Dark Shake (smoothie_of_darkness) required a campfire to craft
- Fixed the night_edge->nights_edge and Chinese names (Night-> Night's Edge) and the English name (Night Edge->Night's Edge)
- Effect immunity accessories no longer useless in NeoForge 21.1.174+
- Fixed a crash in the Angler quest probability
- Fixed an issue where the dungeon's equipment prefix was fixed
- The Alchemy Table now prioritizes matching recipes that require more ingredients
- Trees grown from saplings are no longer replaced with yellow willow trees
- Whips no longer spawn particles when the game is paused
- Pressing E in the guide dialog no longer opens the trading screen and exits directly
Improvements:
- Further increases the number of Life Crystals in the Glowing Mushroom biome
- Reduced the sound volume of the Ice Blade
- Some textures, model optimizations, and additions
- Nature's Gift is now added to the Fishing-Treasure Pool in the Jungle biome
- JEI allows items to be transferred when viewing the recipe for the heavy workbench
- Evil materials, Evil Seeds, can now to be shimmer transmutation
- Jade can show the hammer digging type
- Zombie arms are rendered using a model
- More item tooltips added
- The "/clear" command now retrieves items from the extra inventory
- Tossing and picking up coins will play a special sound effect (thanks to Callister Corvus!)
- The decayeder has a special sound effect (thanks to Callister Corvus!)
- Heavy Workbench allows matching Shaked and Shapeless crafting tables (but special crafting, e.g. map expansion, book cloning, was not allowed)
- The corresponding biome now generates weeping vines
- Allows the use of data maps to define invulnerable ticks caused by mob attacks
- Using a gun in creative mode no longer breaks blocks
- Extractinator products can now be searched in JEI
- Rocket Boots sound effects (thanks to Callister Corvus for the production!)
- Ground friction penalty is waived when the player uses a hook
- Replenish some item value
- Seeds will not be in the ammo slot by default when picked up (can be changed in configuration)
- Add a brief cooldown period to the recall potion to prevent the use of an extra bottle
- Configurable to decide whether or not to broadcast NPC arrival and death messages
- Night's Edge effect has been changed to aurablade
- Altar tooltips have been moved to the hotbar
- Honey Buckets and four bottomless buckets have capability
- The mod's vanilla type recipe is unlocked when the player obtains the material
- Players who do not have JEI installed will be alerted when interacting with the guide (EMI will not be alerted too)
- New configuration for the HUD, allowing the player to modify the offset of mana, health, and extra inventory button
- Terra Curios' keybinding category redirect to the Confluence's category
- Terra Entities, Terra Curios, and Confluence sound effects have subtitles
Adjustments:
- Muramasa's damage increased by 2
- Reduces post-evil bosses tool attacks
- Reduce the use of CD for Flower of Fire
- Greatly increased the damage of all mage weapons again
- Increased damage from most guns by varying magnitudes
- Reduced whip weapon damage by 2
- Reduced the mark damage of whip weapons
- Lowered the ingredients required for crafting the Iron Golem Staff.
- The painter's spawn condition has been changed to any 8 NPCs
- Hellstone blocks other than Hellstone ore no longer flow lava
- Space Guns and Bee Guns use magic ranged damage
- Wand of Spark reduces gravity limit (same range as Frost Wand)
- Glowing mushrooms will appear at a higher brightness
- Recipes for Confluence gold equipment
- Mana storage type has been changed to float, which will make mana cost finer and mana regeneration faster
- Change the recipe of the signal Adapter.
- Change the recipe for the Timer series
- Dungeon Guardian damage limit (can only deal 1~2 damage each time)
- Skeletron's head is limited when he has a hand (45% damage limit per hand)
- Downsizing the size of structural calcite caves, granite caves
What's new:
- Compatibility with WayStones mods (NPCs will sell pylons)
- Entity tracker points to Flying Monsters, and Wall Piercing is now the default configuration
- Recipes for Sawmill
- Keg (Ale can be obtained by right-clicking on the keg with a Mud)
- Bewitching Table (right-click it to gain Bewitched effect)
- Compatible with Loot Beams Reforks
- A batch of weapons compatible with better combat (thanks to AdriMark!)
- Compatibility with Arsnouveau (can be switched on and off in compatible configurations)
- Iron's Spells 'n Spellbooks compatibility (toggleable in compatibility configuration)
- Compatibility with Xaero's (World/Mini) Map (if the backpack contains a wormhole potion, you can click on the player's image in the world map to teleport it)
- Allow players to fish in honey
- Implementation: Beenade, Rockfish, Evil Wooden Gear
- Desert and Ice biomes now generate separate Sandstone Chests, Ice Chests
- Water chests generate in the Overworld
- Dungeon Finding Ritual (current tutorial includes Crypt Note, Tombstone Ruins, and Ponder of Create)
- Dungeons now have two underground floors (previously generated chunks do not automatically update the second floor)
- New Bonus Set
- Ash (Ash Set) set
- Full set: Reduces fire damage by 50%
- Pumpkin Set
- Full set: Triggers 4 classes to increase damage by 10%
- Obsidian Set
- Helmet: 8% increased summon damage
- Chestplate: Increases the maximum number of minions by 1
- Leggings & Boots: 4% increased summon damage
- Full set: Increases whip attack range by 30%, increases attack speed by 15%, increases summon damage by 15%
- Flinx Set
- Breastplate: Increases summon damage by 5% and increases max minions by 1
- Wizard Set
- Gem Robes: Increases a certain amount of maximum mana and decreases a certain amount of mana cost according to the corresponding gem robes
- Ash (Ash Set) set
- New Enchantment(The following enchantments have a chance to be obtained in each random enchantment book reward, surface, underground, cave layer, empty island village, dungeon, and treasure chest)
- Mana Regeneration: Increases the amount of mana that naturally regenerates, allowing enchantment to magic weapons or armor up to three levels, increasing mana regeneration by 10% per level (in conflict with high-efficiency mana)
- Efficient Magic: The less mana, the less mana is consumed, allowing enchantment to magic weapons, Meet the formula 'Cost Ratio = 0.5 + Remaining Mana / Max Mana * 0.5' (conflicts with Mana Regeneration)
- Mana Mending: Restore an item's durability when the mana used once exceeds the threshold, and the amount recovered is rounded down to the amount above the threshold. The scope of application is the same as that of empirical patching, with a maximum of three levels, with a threshold of 8 points for the first level, and a threshold of 2 points for each level (conflicting with the empirical patch)
- Celestial Absorption: Magic weapons that deal magic damage have a chance to drop stars, and can only be enchanted on magic weapons; Up to 2 levels, each level increases the chance by 10% (conflicts with Demonic Mitigation)
- Soothed Mana: Reduces the duration of Mana Sickness, which can only be enchanted on magic weapons; Up to 2 levels, each level reduces duration by 10% (conflicts with Sky Dome)
- Arcane Protection: The amount of mana drawn when taking damage is a certain percentage of the maximum mana value multiplied by the value of the damage taken, and the damage canceled is the value of the product of the damage taken by that ratio; Up to 4 levels, each level provides a 5% ratio, and a maximum of 80% damage immunity (conflicts with the Protective enchantment)
- Spell Desperation: The lower the remaining mana ratio, the higher the attack power, and can only be enchanted on magic weapons, up to the second level; Formula 'Final Damage = (1 - Mana Remaining/Max Mana) * Enchantment Level' (Clashes with Mystic Surge)
- Mystic Surge: The higher the remaining mana ratio, the higher the attack power, and can only be enchanted on magic weapons, up to level 2; Calculation formula 'Final Damage = Remaining Mana / Max Mana * Enchantment Level' (Clash with Anti-Demon Fury)
- New NPCs:
- Mechanic (found in the Mechanic's Hut on the second floor of the Dungeon, which requires a key to unlock it, which is in the chest on the third floor of the Dungeon)
- Traveling Merchant (spawns between 4:30 AM and 12:00 PM daily, with a 22.12% chance of spawning per day)
- Clothier (Wearing the Clothier Voodoo Doll and killing it at night will summon Skeletron again)
- Feature: gem caves
- New monsters
- Piranha (spawns in jungle water)
- Fire Imps, Demons, Voodoo Demons (spawned in the Nether)
- Snow Monsters, Undead Vikings (spawn under ice)
- New animals
- Birds, Crested Blue Magpies, Red Magpies (spawn in forests, plains)
- Bunnies, Exploding Bunnies, Ducks, Squirrels (spawning in forests and plains, except Exploding Bunnies)
- New summoning staff
- Sparrow Staff (Tree of Life Chest Chance Acquisition)
- Imp Staff
- Sculk Staff (gain chance of killing the Warden)
- Flinx Staff
- Event system
- Slime Rain
- This archive has been running for more than 30 minutes
- Each event should run 85-180 minutes apart
- There can only be one Slime Rain event in a world
- Bloody Moon
- full moon
- The time should be between 13800-22000
- There can only be one Blood Moon event in a world
- Goblin Army
- Requires the player to have used at least 5 Life Crystals
- Evil blocks(Shadow Orbs or Crimson Hearts) have been destroyed once
- There can only be one Goblin event in a world
- Slime Rain
Confluence: Otherworld 1.1.3
on Jun 2, 2025Fixes:
- Fixed Daedalus Stormbow craash
- Disabled piglin invasion events
- Aligned the actual wand damage with the damage in the item tooltip
- Fixed the issue that falling stars could not interact and did not fall
- Allows gun-wielding interactions
- Fixed the loss of animation of painted blocks caused by Sodium
- Allow Altar Crafting Table materials to be five instead of four
- Eye of Cthulhu will no longer spawn during the day
- Fixed thin honey blocks being broken by water
- Fixed attack damage when phasesaber is off
- Fixed grass seed interaction logic
- Fixed possible null pointer exceptions
- Fixed paint compatibility with some mods with special render blocks
- Fixed game phase directives in single-player mode
- NPC dialogue no longer refreshes when toggling full screen
Improvements:
- Optimized code running efficiency when installed with Sodium
- Art asset updates
- Excessively long achievement descriptions are displayed in batches
- Allows configuration to make Hardmode transitions perform immediately (requires a strong PC)
- Optimized Hardmode conversion speed
- Moist sand can be planted with palm trees
- Expanded the Skeletron Hand hitbox
- Cthulu Shield Dash is now a seperate keybind
- Blocks grappled to have a particle effect, adding a sound to the grappling hook
- Most "Unbreakable" items can no longer be enchanted with Unbreaking or Mending.
- Bane of Arthropods now works on more mobs, such as Queen Bee.
- Touhou Little Maid Mod now has trade support.
- Vanilla and Confluence Bottles can now be swapped in a crafting table.
- NPC dialogue is displayed in separate lines
- The merchant sells an additional 100 arrows
- The Meteorite Compass will save the coordinates of the last meteorite
Adjustments:
- Modify the namespace of some data components
- Structural data storage compression and namespace modification
- Assign a unique ID to each type of chest
- A large number of block and item IDs have been changed
- Player persistent data migration
- Make sure the dungeon generation phase is last
- Shimmer item transmutation changed to crafting table
- Achievement positions have been changed to data-driven
- Reduced the knockback of some projectiles
- Adjusted Dungeon Guardian stats
- Enhanced developer weapons
- Queen Bee and Skeletron have 2 and 4 armor penetration, and all bosses gain lava damage reduction
- The default value of an item has been changed to 50 Bronze
- Reduced the amount of materials required to craft Terrakin armor sets and lava sets
- Slightly increased the spawn weights of all Jungle enemies, increasing the maximum number of wasps spawned at a time from 1 to 2
- Glowing Mushroom biomes generate additional Life Crystals
- Banker Villager workstation changed to safe
- When using elytra, you cannot dash with a shield
What's new:
- Calcite Caves, Granite Caves, Glowing Mushroom Caves, Desert Oases
- Compatibility with Create
Confluence: Otherworld 1.1.2 Server Fix
on May 19, 2025- Fixed a crash when player try to use the Night Edge in dedicated server
- Fixed a crash when world starting hardmode conversion in dedicated server
Confluence: Otherworld 1.1.2
on May 18, 2025Changelog (1.1.2):
Special Considerations:
- Musket bullets, a temporary recipe for the Artisan Workshop on the Heavy Workbench have been removed
Fixes:
- Angler natural spawning will be removed from the area as normal
- Uninteracted Angler will no longer broadcast an away message when it is naturally spawned
- Necromantic set reward modifiers
- Fixed the initial stats of lightsabers
- Floating on water while the player is in a boat no longer works
- The amount of money an item sells is no longer multiplied by the square of the quantity sold
- When the confluenceSpreadableChance command is set to 0, evil will not spread
- Fixed the issue of not being able to pick up items in delicate storage
- Water Drift effects and Deep Sea Explorers no longer cause liquid to run at high speeds
- Possible collapse of the Arrow Repair entity
- Fixed extra slot reading error caused by players crossing latitudes
- Fixed the issue that the box could not be opened
- Accessories that enable melee weapon autoswing no longer cause firearms to swing
- Correctly remove persistent data when using commands to undo achievements
- Adds the Bone Pickaxe, the indestructible stat of the Axe of Regeneration
- NPCs no longer duplicate items in the player's hand
- Across latitudes, guns now correctly get bullets from the extra inventory
- Fix compatibility with Dynamic Trees
- Fixed the issue that JEI could not query the recipe ID
- The sky can no longer fish for crates from other environments
- Dead Chest traps no longer spawn on fluids
- Shimmer can no longer transmute into a Pearl Sapling
- Repair the Mandate of Heaven Moment is compatible with Lithium
- Fixed incorrect item hints
- Fixed the issue that the team button was not displayed
Improvements:
- The signal cable can also be seen by holding an item with a SHOW_SIGNAL tag
- Alert the price of the item sold and add a client configuration switch to it
- An item with an 🔒 identifier will tell you in its tooltip that it is an unfinished item
- Supplement the block tag for furniture
- JEI displays the attributes of the blocks required for the cooking pot recipe
- Treasure Bag explosion proof, the despawn time has been changed to 10 minutes
- Hooks now reset the player's jump times as long as they hook a block
- Bosses no longer spawn underground
- Heavy duty bench titles that are too long are automatically reduced
- Iron Crates, Ambient Crates, and Gold Crates are now affected by luck
- Some treasure weights are now affected by luck, and random enchanted books are added to the treasure pool
- Monster drops now have a very small chance to be affected by luck
- Monster food drops and regular drops are now affected by looting
- Honey bottles can now be crafted from Honey Buckets and Glass Bottles
- Houses can now detect any light source with a strength greater than 10
- Suppress the output of Unknown recipe category logs
- Gels can be identified as food
- Added safe fall height to the Multi Jump accessory
- Right-clicking on an altar teaches you how to take and craft things
Adjustments:
- Temporarily remove the event system
- Removed the Amethyst Geode replacement and added a configuration where the Crimson Heart was wrapped
- Treasure can now only be caught in open water
- Whips can no longer pass through walls
- Turn up the light intensity of the Hellstone
- The reforge price fluctuates according to the goblin mood
- Reduced the chance of meteorites falling on loaded chunks
- Crates can now be quickly mined with a hoe
- Youth League values have been adjusted
- The party button has been moved to the extra inventory
- Treasure Bag loot table type changed to gift
- Cursed skulls now give the player a curse debuff
- Magic Thorn, Aqua Staff, and Fire Flower damage increased
- Base Staff Projectile Hitbox expanded
- Goblin Tinkerer is temporarily adjusted to spawn after defeating any evil boss
- Temporarily remove spears from loot
- Downgrade honey regeneration rate
- Increased Volcano attack speed to 1.2 and damage to 25
What's new:
- Hoe (appearance unfinished)
- Locked mode has been added to the Entity Tracker
- Added mode switching function to the hammer axe
- New configurations for NPCs, Falling Stars, and Meteorite spawns
- Add a sell price to most items
- Slime soaked honey turns into a honey slime
- Enemies have a chance to drop stars when killed
- Antlion Bee, a giant Antlion Bee joins
- Evil hoes, shovel tools added
- NPC invitations, which are used to reset NPC check-in information in the current area
- Enemy Banner
- Ammo Reserve Potions, summoning potions can now be crafted
Confluence: Otherworld 1.1.1
on May 4, 2025Changelog (1.1.1):
Fixes:
- Fixed Null Pointer Exception for arrows
- The Old Man can summon Skeletron normally at night
- The guide no longer spawns when doMobSpawning is turned off
- When there is no trade, the trade button is no longer displayed
- Fixed polymorphic synthesis failure in Heavy Workbench
- Locked chests are explosion-proof
- Fixed a crash where players would open extra slots after respawning
- Dungeon Guardian spawns
- Bullets now don't catch fire, gun animations fixed
- Dungeon Guardians now do not break armor and disappear
- Crash caused by sword projectile distance comparator
- Fix NPCs to swallow items
Improvements:
- The gel can be eaten, and there is a 1% chance of choking
- The Old Man no longer run around
- The Old Man spawn priority higher than other NPCs, and do not spawn into walls
- When an NPC within 96 meters of the player dies, the player will receive a message
Adjustments:
- Increased Dungeon Slime spawn weight
- Adjusted the way gloves accessories work
- Resaturate food
- Allow some monsters to spawn during the day
- Bullets, which are one of the conditions for the Arms Dealer's check-in, have been changed to Terra bullets
- Reduced Devourer spawn weight
What's new:
- What some workstations look like and how they are obtained
- Some enemies, but no way to spawn
Confluence: Otherworld 1.1.0-hotfix
on May 2, 2025Changelog (1.1.0-hotfix):
Fixes:
- After defeating Skeletron, refresh the game stages as normal
- Invalid houses no longer trigger achievements
- Removed the Old Man from the dungeon structure and spawned naturally
- Elderly are not allowed to summon Skeletron during the day, and pressing the summon button will not have a dismemberment effect, and the dialog box will be automatically closed
- Drunken World no longer lowers sea level
- Fixed the Lucky Potion level error
- Fixed the translucent icon for Lucky Potion not working in the inventory
- Fixed a possible crash in Skeletron
- Fixed an issue where guns didn't eat ranged bonuses
- Fixed the issue that the reforge interface failed to open
- Fixed maid server crashes
- Repair naturally generated chests cannot be opened
Improvements:
- JEI Collection slots no longer obscure extra slot cosmetic slots
- Painters and Goblin Tinkerers spawn early
- Glass kilns allow for a wider range of glass materials
- Added item hints for Meteorite Compass
Confluence: Otherworld 1.1.0
on May 1, 2025Changelog (1.1.0):
Special Considerations:
- The Potion Table's temporary crafting recipe has been removed and can be obtained in the Dungeon Structure
- The Eye of Cthulhu natural spawning mechanic resets, and previously defeated Eye of Cthulhu will spawn again
- In order to keep up with the updated information of detectable minerals and precious creatures, you need to go to the previous Terra cosmetic configuration and click Reset
Fixes:
- Fixed an issue where boss damage ignored armor
- Fixed whip damage multiplier issue
- Fixed an issue where the Lifeform Analyzer could not detect pink slimes
- Fixed a duplicate boomerang issue in the loot table of Living Wooden Chests
- Fixed an issue where Ivy Chest's loot table did not contain the Staff of Regeneration
- Fixed an issue where Exotic Lava Bricks were not explosion-proof
- Treasure Bags now correctly divide difficulty drops
- Bottomless buckets are no longer consumed when participating in crafting
- Disable Terra creatures' loot tables, recipes, and mob spawns
- Fixed a possible crash for maids using Life Crystals
- Terra-style food slots are compatible with apple peel mods
- Fixed boss armor breaking
- Heavy duty benches cannot be mirror-matched
- Aether blocks and dim aether blocks can now be obtained as expected
- Pure Glass series is now obtainable as normal
- Infernal Bats can now drop Bat Sticks normally
- Do not allow stepladders to be washed away by fluid
- Paint Repair Directive
- Locked chests are no longer allowed to be used for logistics interaction, destruction and movement
- Tombstones fall normally
- Extra trinkets, decorative armor slots, apply curses
- Fixed some incorrect drops
- Fixed boomerang not hitting bosses
- Fixed queen bees being interrupted by large attack intervals
Improvements:
- Lifeform Analyzers can now detect Nymphs
- Metal detectors can now detect opals, sticky crystals, and cold crystals
- Arrows with the correct tag can be transmuted by Glimmer
- Unfinished items are now displayed 🔒 in the top left corner of the GUI
- Terra achievements use stickers to render icons
- Hints for permanent buff items
- Evil Stones can now be obtained with Precision Mining
- Ogre spawns more successfully, limiting the top speed of elongation
- Nymph can move and stand up after purification
- Overhauled the Jungle Underground environment
- Some texture optimizations
- Optimized the UI for displaying the effect of the suit
- The Swallower now ranges on a certain difficulty
- Some items are in HD when handheld, but 16x in the GUI
- Cobwebs are now craftable
- Locked chests prohibit interaction
- King Slime's HP is reduced, and he will jump lower and faster
- Vanilla geode generation can now be replaced by the configuration of the Catchy Afterlife
- Jars can drop the Dungeon Golden Key in the Dungeon
- Entering the dungeon can now be decided to warn the player by converging the Afterlife configuration
Adjustments:
- Whip series range adjusted according to stage (mostly down)
- Whip series damage, attack speed increase, use cooldown reduction
- Changed the damage detection logic, removed the use of the damage immunity tag, and added mount sounds
- Remove the painting from its main body
- Adjust the model and correct the translation
- The Obsidian Skull provides an additional 1 defense, and the Cthulhu Shield provides an additional 2 defense
- Boss tracker detection range modified
- Boss vanilla health bar color
- Maid Life Crystal HP increased from 4 to 2
- Modified the Nymph trigger condition
- Bow damage reduced overall after platinum
- Snow jackets, raincoat covers, miner covers, and pumpkin covers have been adjusted to have no durability restrictions
- Reduced the amount of crafting required for pumpkin sets
- Reduces the need for 3 Crafting Gems for Gem Staffs
- Slightly increases the damage of most magic weapons
- Fledgling Wing Flight Time Slash
- Shortbow charge now takes more time to pull up
- Grass Sword crafting recipe tweaked
What's new:
- NPC system
- Dungeon added
- Boss: Skeletron added
- Lots of Terra content completions
- Guns completely reconstructed
- Necro set added
Confluence: Otherworld 1.0.5-hotfix
on Apr 5, 2025- Fixed an issue where Heavy Workbenches could not be crafted
- Cultivating Sword Qi and Staff could not cause the armor stand to fall
- Fixed whips, boomerangs, and sword energy attacking mounts
- Fixed an issue where right-clicking an item would disappear if the choking effect continued
- Terra cosmetic configuration screen
- Tombstone spawn switch
- Use mounts to automatically remove hooks
- Thorn Potions do not counter-damage the opposite one
- Fixed the bug that the shield could not attack the eye
- Fixed the bug that the invincibility frame was too short during the shield rush
- Frost is only inflicted on Frost Crystal Set's magic attacks
- Item tags have been replaced
- Mount items can no longer be stacked
- Crash caused by a Cytrara cosmetic item when trying to read the Apotheosis attribute
- Mount sound effects
- Correction of food saturation and satiety
Confluence: Otherworld 1.0.5
on Apr 4, 2025Fixes:
- Forbidden to catch boss creatures in the containment tank of the New Magic
- Fixed Flame Flower not blooming in non-natural dimensions
- Fixed an issue where the weights of the Golden Box Mana Potion and the Healing Potion were out of balance
- Reduced the durability of Tin series equipment (so that it is not higher than iron)
- Golden carp can now only be caught underground
- Fixed incorrect ore loot tables
- Fixed incorrect grass block loot table
- Fixed an issue where the hook would not retract when blown up into the sky
- When a falling star falls on an empty island, it will confirm whether it has landed
- Fixed an issue where the Giant Workbench was consuming the wrong items
- The iron crate of the blacksmith shop in Sky Island Village generates normally, and the jar in the residential building generates normally
- Item rarity no longer causes mechanical powerlist filters to work properly
- Support for altars in the logistics module, jade can view the contents of the altar
- Fixed an issue where the Trials spawner would spawn extra slimes incorrectly
- Fixed whip server crash
- Fixed an issue where meteorites would not be broadcast after landing
- Boomerangs, whips, summons, and sword aura can damage certain creatures normally
- Mob stats can be modified as normal for other mods
- Fixed the issue of rendering errors and duplicate rendering of Mineral Penetration
- Fixed an issue where bosses and some monsters would run away
- Fixed crashes caused by anvils when they hit the ground
- Maids do not attack wasps
- Fuel in the Hellforge can no longer be pumped from hoppers
- Fixed crashes caused by slime zombie spawns
Improvements:
- Wet sand blocks can be used to speed up digging with a shovel
- The Frost Wand can now be obtained by crafting the Spark Wand with the Frost Pith
- Vanilla grass now drops grass seeds, and grass in the jungle additionally drops jungle grass seeds
- Added a special display for damage absorption in the stacked health bar UI
- Magic Conch, Hell Conch now have a hint when recording a point
- Eyes of Cthulhu will be prompted when they are about to spawn naturally
- Gravity traps now force gravity to be reversed
- Some texture improvements have been updated
- Some armor models have been optimized and updated
- In the Eye of Cthulhu's natural spawn condition, 10 defense is required to 18 defense (10 defense will be adjusted again after NPC implementation)
- Adjusted Opal ore generation so that it only replaces diatomaceous earth blocks
- Adjusted the generation of Ocean Gravel so that it also replaces diatomaceous earth and hardens the generation of Sand Blocks
- Adjusted the damage gradient of the Axe series
- Increased the durability of Silver Series equipment
- Adjusted the distribution of armor values in some armors (does not affect overall armor values)
- Synced axe damage to vanilla's damage gradient
- It is forbidden to switch items when the whip is used
- Adjust the way wrenches and wire cutters are combined
- Reduced the volume of cooldown, teleport, falling star, and mana crystal sounds
- Bow and arrow charge to complete sound changes
- The Shield of Cthulhu no longer needs to sprint again to sprint, instead presses the sprint key once (left Ctrl by default)
- Shovels, hoes, and hamaxes can now be enchanted
- Added a configuration to switch on and off to ride minecarts automatically
- Reset the surface judgment of some structures to avoid burying them in the mountains
- Added orbital support figures and modified the orbit generation mechanism
- Add the resource plan configuration of the Mine Penetration configuration
- Dismemberment is automatically disabled when the YSM module is installed
- Added worm death animation
Adjustments:
- Increased the spawn rate of large living mahogany
- Slightly increased the spawn rate of small life mahogany
- Slightly reduced the spawn rate of Giant Ice Spikes
- Increased the attack power of all whips
- All whips now deal less damage when attacking multiple targets
- Increased volcano, meteorite lightsaber attack
- Boulders will now attempt to trigger in chains
- Obsidian Skull recipe changed to 10 Obsidian + 1 Skull
- Adjusted the calculation method of some attributes
- Whip damage falloff
What's new:
- Meteorite Compass: It can indicate the location of meteorites (obtained from Altar Crafting or Sky Island Village Chests) (used in a single game, will not be effective when exiting)
- Slub whip and gem whip series added
- Leather whip added, can be purchased at the maid shop
- Meteor Hamaxe and Lava Hamaxe added
- Opal (Abyssal Scales): Each item increases melee damage by 1%.
- Helmet: Breathe 5% longer underwater
- Breastplate: Increases damage by 20% for 3 seconds after successfully intercepting the next attack with a shield, if you hit during the 3 second boost, the damage stops, or if you are hit, the damage stops
- Leggings: Increases critical strike chance by 2%.
- Shoes: Increases underwater movement speed by 5%
- Collect the 4-piece set: Grants you 4 HP damage absorption, re-granted every 5 minutes
- Nymphs, Grabgers, Maneaters, and Swamp Slimes join
- Qingming Only: Youth League slimes join
- Qingming Limited Food: Join the Youth League
- Blades of Grass can now be crafted
- Cooking pot added: You can use it to craft more advanced foods
- New Enchantments:
- Sweeping Whip: Whip enchantment, with a chance to sweep the whip sideways when attacking
- Shadow Clone: Enchanted by a boomerang, the number of times the boomerang can be used increases according to the level of this enchantment
- The above enchantments can only be obtained from the Anvil + Enchanted Book
- Sticky Saddle and Honey Goggles are added, which can be obtained from the Slime King and Queen Bee Treasure Bags, respectively, to summon the corresponding mounts
- Tombstone: Spawns upon the death of the player, comes with a message about the player's death, and can be edited to edit the text
- Villager's new profession: Cook, working block for cooking pots, mainly trading food
- Parrots now drop Bird Meat and Frogs drop Frog Meat
Confluence: Otherworld 1.0.4-hotfix
on Mar 25, 2025Fixes:
- Fixed server connection issues
- Fixed server crash caused by boss health bar display
- Fixed incorrect mining levels for some blocks
- Fixed incorrect damage types and non-functional summon damages
- Restored accidentally deleted tags and added more tags
Optimizations:
- Honey-soaked Piglins will no longer transform into Zombified Piglins
- Thin honey blocks now allow entities to pass through while slowing them down
- Cave detection potions now highlight Opal, Hellstone, Ash Hellstone, Quartz, Nether Gold Ore, and Gilded Blackstone
- Instant TNT can now be dropped and crafted
New Content:
- Beehives now spawn larvae - breaking them summons the Queen Bee
- Added textures for thin honey blocks
- New weapon type: Whips
- Swamp Vines: Crafted from Sticky Crystals and Spore Roots, inflicts 2 seconds of Slowness on hit
Confluence: Otherworld 1.0.4
on Mar 24, 2025Fixes:
- Pickaxes from other mods will not be calculated using pickaxe force by default
- The sea level in the drunken world was changed to drop by 1/4 instead of the mandatory 47 meters
- When entering a seed, a secret seed that was entered but deleted immediately no longer causes New World to have the Secret Seed trait deleted
- Fixed an issue where events are compatible with Dragon Survival
- Fixed Water Walking Boots
- Fix possible block loading deadlocks
- Bees are creatures that cannot be considered enemies if they do not seek enemies
- Repair the Tree of Life room
- Replenish all grass block mining tags
- All level 2 mining (meteorite ore) and above blocks cannot be mined when the pickaxe power is low
- Fixed the issue that the diet level of golden carp was incorrect
- Fixed the wrong filling of baobab blocks
- Shuriken and throwing knives can no longer destroy drops
- Fixed a bug where a dead man's chest would turn into a normal chest after being dug up
- Fixed an issue where magic damage didn't eat bonuses
- Skip dummy right-click interactions
- When installed at the same time as the Apotheosis attribute, some of the Catchment properties are correctly replaced with the Apotheosis attribute
- The Eye of Cthulhu now naturally refreshes
Improvements:
- New health bar textures
- Updated some texture improvements
- Celestial Mill Synthesis spawns particles one at a time
- Adjusted the blast radius of the bomb
- Fire protection for high-level rarity items (Terra rarity only.)
- Shimmer can now transmute Nethermetal Gear into a Nethermetal Bar
- Customize the numeric display and configuration of the boss's health bar
Adjustments:
- The amount of regeneration from the trimmed item
- Gravel can no longer extract silver, tungsten, platinum, and various gems, as well as platinum and gold coins
- Label supplemented with yellow eel and tilapia (can be fed to cats)
- Added tags for the Hellstone Ore series (unbreakable with insufficient pickaxe power)
- Iron Sheet effect reduced from 8 armor to 4 armor
- Abomination bees spawn in jungle biomes and can be summoned in lush caves
- CD usage has been reduced to varying degrees for all staffs
- Increased staff projectile hitbox
- Adjusted dungeon block stats (explosion-proof, anti-piston
- Increase the rate of nature's bounty generation
- Adjusted the Eye of Cthulhu minion's HP
- Summoners use summon damage and tag damage
- Divide the value of the cosmetic defense entry by 2
What's new:
- Sea foam can now also be extracted from marine gravel
- Silt blocks detach and become independent, inheriting the original Gravel loot table, which now generates in the world
- Mahogany Wand of Life, Mahogany Leaf Wand added
- When playing bosses, there will now be a small icon on the screen showing the location of the boss (done by the new submodule mod EntityTrackerHUD)
- Structure generation
- Giant Ice Spike Structure: Cold biomes
- Small Living Redwood Structures: Swamp biomes
- Large Living Redwood Structures: Jungle biomes
- Ore generation
- Climestone ores: Swamp biomes
- Frost Ore: Cold biomes
- Opal: Marine biome with diatomaceous earth
- Spore roots: Found in small living mahogany structures
- Frost Pith: Giant ice spike structure
- Set effects
- Bee sets
- Helm: Increases summon damage by 4% and increases max minions by 1
- Chestplate: 4% increased summon damage,
- Leggings: Increases the maximum number of minions by 1
- Boots summon damage increased by 5%
- When a 4-piece set is collected, summon damage is increased by 10%
- Cactus Set: Collect 4 pieces, Cactus Set is simple, normal, and difficult to deal 3, 8, and 11 damage
- Frost Crystal Set: Mage Set (can be crafted with Frost Essence and Frost Crystal)
- Helmet: Increases maximum mana by 20 and critical strike chance by 4%
- Chestplate: Increases maximum mana by 20 and magic damage by 4%
- Leggings: Increases magic damage by 4%
- Shoes: 4% increased critical strike chance
- Complete set: Magic attacks will have a frost debuff attached
- Bloody Set: Each piece increases the player's damage by 2%, and when the four-piece set is collected, the amount of regeneration is increased by 50%
- Fossil set
- Helmet and Leggings, which increase critical strike chance by 4%,
- Chestplate and Boots, which increase ranged damage by 2.5%.
- When a four-piece set is set, it provides a set effect with a 20% chance not to consume ammo
- Gladiator Set: When a four-piece set is set, grants the player immunity to knockback
- Jungle set
- Meteorite Set: Each item increases magic damage by 7% on its own, and Collect a Four-Piece Set: Gain the set effect that reduces the mana cost of the Space Gun to 0
- Miner set
- Helmet: Provides lighting
- Chestplate: +10% mining speed
- Leggings: +10% mining speed
- Boots: +10% mining speed
- Lava set
- Helmet: 7% increased critical strike chance
- Chestplate: 7% increased melee damage
- Leggings: 3.5% increased melee speed
- Shoes: 3.5% increased melee speed
- Collect a four-piece set: Increases melee damage by 10% and is immune to fire
- Necromantic Set
- Ninja Set: A four-piece set, each of which increases the player's critical strike chance by 2% and increases movement speed by 20% when collected
- Shadow Set: Each piece gives the player a 3.5% critical strike chance, and a four-piece set is set with a speed bonus of 1.15 multiplier
- Snow Jacket: Collect 4 pieces to be immune to debuffs such as Freeze, and the same as the Hand Warmer
- Spore Root Set: Summoner Set (can be crafted with Slime and Spore Root)
- Helmet: Increases summon damage by 2% and maximum number of minions by 1
- Chestplate: Increases summon damage by 3%,
- Leggings: Increases summon damage by 3%,
- Boots summon damage increased by 2%
- When a four-piece set is collected, the maximum number of minions is increased by 1
- Wizard set
- Bee sets
- Copper to platinum shovels and hoe tools
- Bee's knee bow and beekeeper have been added, now obtainable from the Queen Bee Treasure Bag
- Grass Sword added, not obtainable at the moment
- Mahogany series blocks



