Removes Baby Zombies entirely. That's it. That's the entire mod.
Overrides ZombieEntity
's setBaby
method to exit immediately, preventing the zombie from becoming a baby. Unless a mod uses ZombieEntity
internals to create a baby zombie anyways, this should prevent baby zombies from exiting. Do note that this includes spawn eggs and summoning with commands, and it will retroactively convert all existing baby zombies into normal zombies!
Simple Version
There is a version of this mod found here that just prevents zombies from spawning, by overriding shouldBeBaby
to always return false
.
External resources
Project members
Infinidoge
Member
Technical information
License
MIT
Client side
unsupported
Server side
required
Project ID