- Fixed Flywheel dependency issue
- Fixed isSodiumLoaded method causing frame drops
COLORFUL LIGHTING 2.3.0 CHANGELOG
- Changed the way Colorful Lighting handles its resources so loading order is never an issue
- Color vibrancy now depends on moon cycle (can be changed in resourcepack)
- True Darkness Compat (works with standalone mod and chloride)
- Wakes Reforged Compat (no longer crashes)
- Implemented block states for emitters.json (you can now specify different light values for specific block states)
- Implemented block states for filters.json (you can now change the filter depending on block states)
- Implemented light absorption for filters.json (you can specify how much light a block absorbs
when light passes through) - "vanilla" can now be used as a STRING in emitters.json and filters.json which uses the vanilla light color
- Light is now smoother
- Added a ton of new default entries to emitters.json and filters.json
colored lighting in minecraft

