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Collect Everything 1.0.1

Changelog

Version 1.0.1

Fixed

  • Leaderboard now shows real player names for offline contributors. Previously, players who weren't currently online showed up as Player abc12345 (a UUID stub). The mod now caches each player's display name when they join and refreshes it on every collect, persisting the cache to the world save. After a server restart, the leaderboard reads from the cache so offline names still resolve correctly.
  • The lookup is local-only — no network calls to Mojang's API, so the server thread never blocks waiting on a profile fetch.

Note

  • Player progress was already keyed by UUID, so renaming your Minecraft account never affected your collection data — only the display label shown on the leaderboard. That label now updates correctly too.

Files

collect_everything-1.0.1.jar(247.9 KiB) Primary Download

Project members

Knarfy

Creator


Technical information

License
MIT
Client side
required
Server side
required
Project ID