- Fixes an issue with awarding EXP when winning against non-player NPC battles.
- Fixed an issue giving XP
- Fixed an issue with giving XP
- Fixed notifications and logs of daily cap reset even when the config option was disabled.
- Fixes a bug where the player would receive only 1 xp / level when battling other trainers
- Adds a daily xp / level cap configurable with the following config options:
enableDailyCapdailyXpCapdailyLevelCap
- Adds a config option to enable or disable xp from player battles:
xpFromPlayerBattles
Previous Neoforge specific crash has been fixed in this version
Changed internal logic to spawn xp orbs when giving xp to ensure mending is applied. Nothing else should change and the same logic previously set applies.
Spawns xp orbs to allow mending to be applied correctly.
Changed internal logic to spawn xp orbs when giving xp to ensure mending is applied. Nothing else should change and the same logic previously set applies.
- Spawns xp orbs to allow mending to be applied correctly.
- Updated to cobblemon 1.7.0
- Added xp reward when catching pokemon
- Updated to 1.7.0
- Added xp reward when catching pokemon
- Updated to Cobblemon 1.6.1
- Minor bug fixes
- Allows for fractional xp rewards.
- If xp rewarded is below 1, it will default to 1 regardless
- If xp rewarded is above 1, it will be rounded down to the nearest integer
Rewards players with xp when winning battles
- Config options to adjust how much xp is awarded
- Defaults to 5xp per pokemon level
- If
shouldGiveLevelsis set to true, it defaults to 1 level per pokemon level
Initial release:
- Rewards players with xp when winning battles
- Config options to adjust how much xp is awarded
- Defaults to 5xp per pokemon level
- If
shouldGiveLevelsis set to true, it defaults to 1 level per pokemon level

