Fixes
- Made FaintEvent look at Labels as well as Aspects.
- Made FaintEvent respect the world blacklist.
- Now ignores cancelled spawns to not falsely announce them.
Thank you @Auristite for contributing these fixes!
Fixes
- Fixes PokeSnack spawned Pokémon not always being announced.
Changes
- Removed LuckPerms as a hard dependency
Thank you Auristite!
Fixes (Thank you @auristite!)
- Fixed an issue where upon reloading, multiple messages would fire for the same event.
- Removed Console spam
Additions
- Added PokeSnack Support.
- Added support for Pokemon Labels.
- Broadcasts now have a toggle to decide whether to announce to the server or to the player it spawned on. PokeSnacks are always global. (default: Global)
- Added the following placeholders: {x}, {y}, {z}, {gender}, {biome}, {dimension}.
Fixes
- Fixed an issue where defeating an NPC with a pokemon matching a Faint spec would announce it in chat.
- Fixed an issue where adding new keys wouldn't update with the reload command.
Removals
- Removed the "Enabled" key from
config.yml. If you don't want something, simply delete the entire entry from yourconfig.yml
config.yml
# DON'T TOUCH Config-Version OR THINGS WILL BREAK
Config-Version: 1.2.0
# Name of Spec
shiny:
# Set whether the message is sent to all players, or just on the player it spawned on. (true/false)
Global-Alert: true
# Message that gets sent to all players when the Pokemon with the spec spawns in.
SpawnMessage: "<yellow>A shiny <gold>{pokemon} <yellow>spawned on <gold>{player} at x = {x}!"
# Message that gets sent to all players when the Pokemon with the spec spawns in from a PokeSnack
SpawnMessage-Snack: "<yellow>A shiny <gold>{pokemon} <yellow>was lured in by a PokeSnack at {x}, {y}, {z}!"
# Message that gets sent to all players when the Pokemon with the spec faints.
FaintMessage: "<red>A shiny <dark_red>{pokemon}<red> has fainted."
# Message that gets sent to all players when the Pokemon with the spec is captured.
CaptureMessage: "<yellow>A shiny <gold>{pokemon} <yellow>has been captured by <gold>{player}!"
legendary:
Global-Alert: true
SpawnMessage: "<green>A Legendary <dark_green>{pokemon} <green>has spawned near <dark_green>{player}!"
FaintMessage: "<red>A Legendary <dark_red>{pokemon}<red> has fainted."
CaptureMessage: "<green>A Legendary <dark_green>{pokemon} <green>has been captured by <dark_green>{player}!"
mythical:
Global-Alert: true
SpawnMessage: "<light_purple>A Mythical <dark_purple>{pokemon} <light_purple>has spawned near <dark_purple>{player}!"
FaintMessage: "<red>A Mythical <dark_red>{pokemon}<red> has fainted."
CaptureMessage: "<light_purple>A Mythical <dark_purple>{pokemon} <light_purple>has been captured by <dark_purple>{player}!"
ultrabeast:
Global-Alert: true
SpawnMessage: "<aqua>An Ultra Beast <dark_aqua>{pokemon} <aqua>has spawned near <dark_aqua>{player}!"
FaintMessage: "<red>A Ultra Beast <dark_red>{pokemon}<red> has fainted."
CaptureMessage: "<aqua>A Ultra Beast <dark_aqua>{pokemon} <aqua>has been captured by <dark_aqua>{player}!"
- Fixed issue where configs wouldn't properly generate for fresh installations.
- Updated to Cobblemon 1.7


