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Bug Fixes

  • Fixed an issue that would cause the eye trails to turn into lazers when shaders were enabled

Chores

  • Updated muks eye textures to be in line with the new model

Bug Fixes

  • Fixed an issue that could cause the game to crash if an alpha that didn't exist attempted to spawn #5

New Configs

  • Added a config option to turn off the spawn message #4
  • Added a config option to do a global spawn or a per player spawn attempt
  • Added a config option to change the boost extra player players give to the spawn chance
  • Added a config option to determine whether an Alpha should keep it's eyes after being caught

New Features

  • Alpha pokemon now spawn with a random tutor move #3
  • Added alpha eyes for gen1 and gen2 pokemon
  • Added a glowing tracer effect to alpha eyes
  • Added the Alpha mark to "former alpha pokemon"
  • The "wild might" message is now displayed in the battle chat
  • Mega Showdown Support

Refactors

  • Reworked the README

Removals

  • Removed wild might particles
  • Removed wild might sound effect
  • Removed alpha particles
  • Removed super alpha particles

Update to support Cobblemon 1.7

Added:

  • Support for specifying a Pokemon to be spawned from the alpha spawner
  • New particle and sound effects when entering a battle with an Alpha Pokemon
  • 2 new behaviours for the herd pokemon
    • Herd members will now flee if the alpha enters a battle
    • Herd members will return to the Alpha and follow it if the Alpha pokemon isn't caught or knocked out in a battle

Fixed:

  • Spawners sometimes not firing when the correct criteria is met
  • Incorrect alpha message being shown in the battle chat after fishing
  • Sometimes party pokemon will randomly become Alpha pokemon (not 100% sure on this one, if anyone experiences it again, please reach out)

I have also created a wiki to hold all the information about the mod now instead of it all being in the mod description.

Update 1.1 Notes

  • Added support for level ranges in Alpha definition files
  • Added support for underground spawning of Alphas
  • Added a command to manually spawn an Alpha
  • Added "alpha" aspect to spawned Alphas
  • Added Alpha spawner block
  • Added config option to enable showing coordinates in the spawn announcement message

Level ranges

In an Alpha definition file you can now set a range of levels for the Alpha Pokemon and its herd members.

"level" : "40-50"

or

"level" : "50"

are both acceptable values in the level field now.

Note: If you have a datapack with extra Alphas defined, you will need to update the level value from an integer (50) to a string ("50") for each of the files.

Underground Spawning

There is now a field in the Alpha definition file called "spawnUnderground"

"spawnUnderground" : false

This value will determine if the Alpha can be spawned underground. This will add it to a serperate pool of potential spawns exclusively for underground spawning.

Note: If you have a datapack with extra Alphas defined, you will need to add this field to each file regardless if they spawn underground or not.

Command

Added alphaspawn command to allow for manually spawning of Alphas at the players location. This command is available to admins only (Permission level 2)

/alphaspawn <species|random> <spawnHerd>

The species of all registered Alphas will be suggested to the player once they start typing the command. You can also use the random keyword to choose randomly from the list of registered Alphas.

<spawnHerd> is a boolean value that will determine whether the Alpha will spawn with its herd. This value is independent from the configuration value

Aspect

When an Alpha spawns, it will be given the "alpha" aspect. This is defined for other mods or datapacks to be able to identify and use Alphas in other ways.

For example:

The Fight or Flight Reborn mod can make use of this aspect to make Alpha Pokemon always aggressive. Configuration for this happens in the Fight or Flight configs, not this mod's config. See the Fight or Flight docs for more info on that mod.

Alpha Spawner

Added a spawner block for Alpha's inspired by Apotheosis' boss spawners. This spawner will generate with Alpha dens in the world.

Once a player gets close enough to the spawner, an alpha is guaranteed to spawn from the pool of spawns for the biome the spawner is in and the spawner will be destoyed. A one time spawn.

Configuration Changes

Added a new configuration entry showCoordinatesInAnnouncement

If true the spawn announcement message will display the coordinates that the Alpha spawned at. This will only apply to naturally spawning Alphas and not Alphas spawned by a spawner.

Bug fixes

  • Fixed issue where Alphas where not spawning on the Neoforge build

External resources


Project members

Cudzer

Member

TheEternalDragon

Member


Technical information

License
MIT
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optional
Server side
required
Project ID