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Charm

Charm

Mod

Adding to Minecraft while sticking with its design philosophy!

Client and server DecorationUtility

228.5k downloads
380 followers
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This version bundles 8 point releases.

7.0.21

  • Improve and clean up mixins where possible for better mod compatibility (pajicadvance)
  • Aerial affinity doesn't work properly when modelled on the aqua affinity schema. Use collection "add_value"
  • Animal reviving advancement now follows the animal damage immunity advancement in the tree
  • Improve animal damage immunity checking. Tamed animals no longer do the "hurt" animation. Added advancement for animal damage immunity
  • Chore: rename "compat mode" to "mixin disable mode"

7.0.22

  • Fix registration of Aerial Affinity so that it doesn't always apply

7.0.23

  • Fix returned items not going back into the correct inventory slot after adding to cooking pot
  • Slightly less vibrant cooking color index. Added new particle effect when cooking is done
  • Raid horn item icon minor texture change (coranthes)
  • Fix filling pot with water bottle
  • Pots that aren't completely full no longer have white colored water
  • Now possible to throw items into the pot to cook them
  • Fix block interaction when right-clicking on pot and cask with another block
  • Fix incorrect recipe advancement for atlases
  • Ebony leaves now drop ebony saplings
  • Made ebony tree rendering a bit less derpy
  • Ebony leaves no longer drop apples

7.0.24

  • Fix ebony and azalea boats and chestboats not dropping the correct item when broken
  • Fix missing recipe for ebony and azalea chestboats using vanilla chests
  • Fix hopper and chest minecart recipes with custom chests
  • Ebony boat icon no longer has normal colored oar
  • Improvements to enchantment glint color balance (coranthes)
  • Some cleanup of creative menu, more to follow

7.0.25

  • Fix an issue where config was not checked properly for enabled/disabled features
  • Fix advancement recipe error for hopper and chest recipes
  • Fix animal armor dyeing when animal armor enchanting feature is active

7.0.26

  • Fix unbreakable vanilla boat variants (pajicadcance)
  • Updated red, lime and green enchantment glint colors (coranthes)
  • Base homebrew on awkward potion so that redstone is no longer accepted as an ingredient
  • Fix client desync bug with cask

7.0.27

  • Incorrect logic when adding water to cask
  • No longer possible to turn water into free awkward potion
  • Fix client desync bugs with cask

7.0.28

  • Fix entity rendering and mob texture register

Rebuild for Minecraft 1.21.

Please visit the Charm Features website for more information about this initial release.

4.4.4

  • Restore enchanting power check compatibility with BetterEnd.
  • More totem protection when game removes or destroys blocks.
  • Emergency item drop if totem block gets overwritten.

4.4.3

  • Fixed shulkerbox sorting in dedicated server.

4.4.2

  • Fixed grindstone ignoring enchantment.

4.4.1

  • Compass overlay also shows biome (optional).
  • Removed some debug noise.

4.4.0

  • Removed Wandering Trader Maps.
  • Added Extra Wandering Trades.
  • Quick Replant now supports Collection enchantment.

4.3.2

  • Totems of Preserving now immune to explosions.
  • More debugging data added to Totems of Preserving.

4.3.1

  • Reduced wandering trader map search distance.

4.3.0

  • Smooth Glowstone

4.2.2

  • Fix custom profession registration. #802 #825 #832
  • Fix lumberjack registration causing tag failures
  • Fix right click shulker item issue. #817
  • Fix missing hero of the village loot for charm's villagers.
  • Fix accessor in fabric API 0.60.0. #838
  • Beehives now get their maxtickets increased for Beekeepers via mixin.

4.2.2

  • Fix custom profession registration. #802 #825 #832
  • Fix lumberjack registration causing tag failures
  • Fix right click shulker item issue. #817
  • Fix missing hero of the village loot for charm's villagers.
  • Beehives now get their maxtickets increased for Beekeepers via mixin.

4.2.2

  • Fix custom profession registration. #802 #825 #832
  • Fix right click shulker item issue. #817
  • Fix missing hero of the village loot for charm's villagers.

A critical fix for chest boats where items could be lost when stored in a chest boat with a variant wood chest.

4.2.1

  • Fix variant chest boats losing contents on relog. #800
  • Fix vanilla chest boat items not showing correct chest colors.

4.1.3 + 4.2.0

  • Added ebony wood.
  • Added No Chat Verified Nag which disables the popup message when connecting to a server with enforce-secure-profile turned off. (1.19.1+)
  • Fixed issue with Totems not always spawning or being carried away by mobs.
  • Fixed disabling amethyst noteblock causing IllegalArgumentException crash (#745)
  • Removed player state polling due to lag issues.
  • Changed Automatic Recipe Unlock to be disabled by default.
  • Wandering Trader maps now only use structure tags and map names are now localised.

4.1.3 + 4.2.0

  • Added ebony wood.
  • Fixed issue with Totems not always spawning or being carried away by mobs.
  • Fixed disabling amethyst noteblock causing IllegalArgumentException crash (#745)
  • Removed player state polling due to lag issues.
  • Changed Automatic Recipe Unlock to be disabled by default.
  • Wandering Trader maps now only use structure tags and map names are now localised.

4.1.3 + 4.2.0

  • Added ebony wood.
  • Fixed issue with Totems not always spawning or being carried away by mobs.
  • Fixed disabling amethyst noteblock causing IllegalArgumentException crash (#745)
  • Removed player state polling due to lag issues.
  • Changed Automatic Recipe Unlock to be disabled by default.
  • Wandering Trader maps now only use structure tags and map names are now localised.
  • Backported extra variant textures from 1.19.

[1.19] 4.1.2

by svenhjol on Jun 12, 2022
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1.19 exclusive changes

  • Variant chests can be added to boats.
  • New variant textures for Turtles, Dolphins and Wandering Traders.
  • Crimson and Warped boats have been removed.

4.1.2

  • Added Bookcases.
  • Fixed Mooblooms no longer stop rendering at distances further than ~16 blocks.
  • Fixed bowl not returned when eating stacked soup.
  • Fixed bottle not returned when drinking stacked potion/water.
  • Fixed incompatibilities caused by recipe reloader mixin, relates to this issue
  • Added Bookcases.
  • Fixed Mooblooms no longer stop rendering at distances further than ~16 blocks.
  • Fixed bowl not returned when eating stacked soup.
  • Fixed bottle not returned when drinking stacked potion/water.
  • Fixed incompatibilities caused by recipe reloader mixin, relates to this issue

4.1.1

by svenhjol on May 31, 2022
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  • Merge fix for advancements issue #781 - PR

4.1.0

by svenhjol on Apr 22, 2022
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  • Added Weathering Iron. Iron blocks oxidize when any face is touching water and can be waxed and cut like copper blocks. Iron oxidizes faster when in contact with a bubble column.
  • Added Colored Portals. Throw dye into a Nether portal to change the portal's color. If the dye can travel through the portal to the other side, it will change the color of the other side too.
  • Fixed crash when hover sorting is disabled in config.
  • Fixed coral squid erratic spawning.
  • Restored original 1.17 config for Totems of Preserving. All game modes now drop totem on death (configurable).
  • Removed hopper minecarts from spawning in mineshaft corridors.
  • Crimson and Warped boat items are no longer fireproof.

4.0.0

by svenhjol on Feb 28, 2022
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Charm for Minecraft 1.18.2

Version 4.x

Charm is a vanilla-plus mod for Minecraft, inspired by the Quark mod.

It requires Fabric API, Minecraft 1.18.2 and Java 17.

Unchanged features from 1.17

  • Aerial affinity enchantment
  • Auto restock
  • Azalea wood
  • Beacons heal mobs
  • Block of ender pearls
  • Block of gunpowder
  • Block of sugar
  • Cave spiders drop cobwebs
  • Chickens drop feathers
  • Clear item frames
  • Collection enchantment
  • Colored bundles
  • Coral sea lanterns
  • Coral squids
  • Editable signs
  • Endermite powder
  • Extra boats
  • Gentle potion particles
  • Inventory tidying
  • Kilns
  • Lava bucket destroys items
  • Mineshaft improvements
  • Mooblooms
  • More portal frames
  • No potion glint
  • No spyglass scope
  • Parrots stay on shoulder
  • Path to dirt
  • Player pressure plates
  • Portable crafting
  • Redstone lanterns
  • Redstone sand
  • Stackable enchanted books
  • Stackable potions
  • Variant barrels
  • Variant bookshelves
  • Variant ladders
  • Variant mob textures
  • Villagers follow emerald blocks
  • Witches drop luck
  • Woodcutters

Added/changed features from 1.17

  • Anvil improvements has been split into the following features:
    • Allow too expensive
    • Show repair cost
    • Stronger anvils
  • Amethyst note block has been added.
  • Atlases:
    • A keybind has been added to quickly toggle between mainhand and atlas.
  • Bat buckets now give the player the echolocation effect.
    • The echolocation effect can be applied to the player via commands to cause all nearby entities to receive the glowing effect.
  • Beekeepers:
    • No longer have a dedicated village house.
    • The village house has been moved to the Strange mod.
  • Bumblezone is now known as Bumblezone integration.
  • Bundle sorting has been changed to Hover sorting and is also responsible for sorting shulker boxes.
  • Chairs has been added.
  • Compass overlay has been added.
  • Extra trades has been added.
  • Extract enchantments:
    • Extraction and treasure enchantments are more expensive (configurable).
  • Feather falling crops is now known as No crop trampling.
    • Feather falling boots is now a configurable option.
  • Goats drop mutton has been added.
  • Grindable armor has been added.
    • It allows grinding of both horse armor and undamaged player armor.
  • Hoe harvesting is now known as Quick replant.
    • It is now possible to add custom crop blockstates to the config.
  • Husk improvements has been split into the following features:
    • Husks drop sand
    • Husks spawn underground
  • Improved fortress loot has been added.
  • Improved mansion loot has been added.
  • Lower noteblock pitch has been added.
  • Lumberjacks:
    • No longer have a dedicated village house.
    • The village house has been moved to the Strange mod.
  • Map tooltips is now known as Map tooltip.
    • Now uses decoration blocks from dedicated loot table files.
  • Music improvements is now known as Discs stop background music.
    • The creative music tracks have moved to the Charmonium mod.
  • No cured villager discount has been added and is disabled by default.
  • No treasure enchantment trading has been added and is disabled by default.
  • Open double doors is now known as Open both doors.
  • Raid horns:
    • New sound for when calling off a raid.
    • Sounds added for if a raid horn fails to activate.
  • Remove nitwits is now known as No nitwits and is disabled by default.
  • Repair elytra from leather has been added.
    • By default only functional when insomnia is disabled.
  • Repair netherite from scrap has been added.
  • Repair tridents from shards has been added.
  • Respawn anchor in the End has been added and is disabled by default.
  • Shulker box drag drop has been added.
  • Shulker box tooltips is now known as Shulker box tooltip.
    • The tooltip uses the vanilla bundle tooltip hover gui.
  • Snow storms has been reworked and is now known as Snow accumulation.
    • The freezing penalty has been removed.
    • The heavier snow texture has been removed.
  • Stackable stews now defaults to a stacksize of 16.
  • Stray improvements has been split into the following features:
    • Strays drop blue ice
    • Strays spawn underground
  • Tamed animals no damage is now known as No pet damage.
  • Totem of preserving has been reworked:
    • Peaceful and Easy mode always drop a totem on death.
    • Normal and Hard mode require you to have a totem in your inventory.
    • Totems can be dropped by witches or found in outposts/mansions.
  • Use totem from inventory is now known as Totem works from inventory.
    • It now affects the totem of preserving as well as the totem of undying.
  • Variant bars textures now match the gold, copper and netherite blocks palette more closely.
  • Variant chains now only applies to gold.
  • Variant lanterns now only applies to gold.
  • Wandering trader maps now supports tagged structures.

Removed/moved features from 1.17

  • Armor invisibility has been removed.
  • Biome dungeons has been removed.
  • Bookcases has been removed.
  • Casks has moved to the Strange mod.
  • Campfires no damage has been removed.
  • Colored glints has moved to the Strange mod.
  • Cooking pots has moved to the Strange mod.
  • Copper rails has been removed.
  • Decrease repair cost has been removed.
  • Ebony wood has moved to the Strange mod.
  • Ender bundles has moved to the Strange mod.
  • Entity spawners has moved to the Strange mod.
  • Extra nuggets has been removed.
  • Glowballs has moved to the Strange mod.
  • More village biomes has been removed (for now).
  • Piglins follow gold blocks has been removed.
  • Potion of Hogsbane has moved to the Strange mod.
  • Potion of Piercing Vision has moved to the Strange mod.
  • Potion of Spelunking has moved to the Strange mod.
  • Quadrants has moved to the Strange mod.
  • Storage crates has been removed.
  • Storage labels has been removed.

External resources


Project members

svenhjol

Owner

WarlordWossman

Member


Technical information

License
MIT
Client side
required
Server side
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Project ID