nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
CaveBiomeAPI

CaveBiomeAPI

Mod

Have underground biomes in 1.16.5!

Client and server LibraryWorld Generation

7,714 downloads
4 followers
Filter loader...

FEATURES:

  • Added Fabric support.
  • Added Platform as a dependency.
  • Added dimension whitelist for cave biome generation.
  • Added a new experimental biome source & debug mode.
  • Compatibility:
    • Dynamic Trees
    • OTG
    • Terraforged
    • Nature's Compass

CHANGES:

  • Reworked the whole system, inspired on SimpleCaveBiomes by Lymia.
  • Cave biomes no longer need to be injected per biome source.
  • Includes retrocompatibility.
  • Removed default cave biome.
  • Removed Noise Carver.

EXPERIMENTAL BIOME SOURCE

This Update includes a new system for biome distribution!

  • The new system can be enabled via config.
  • The system handles cave biome placement via surface biome and noise.
  • Includes the new debug system to pre-visualize cave placement, only use for development purposes.
  • wiki in development.

BUGFIXES:

  • Player may sometimes spawn underground or buried.
  • Cave biomes don't generate at y0.
  • #13 - /Locate doesn't work on cave biomes while above y=48
  • #16 - Neutral mobs not spawning anymore.
  • #18, #29 - Broken Dynamic Trees With CaveBiomeAPI
  • #24 - Every biome sharing mountain biome features.
  • #25 - Incompatible with OTG.
  • #26 - Conflicts with Rubidium.
  • #30 - CaveBiomeAPI color hue issue with Embeddium.
  • #31 - Backport caves doesn't generate.

External resources


Project members

ItsBlackgear

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID