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can-pipe

can-pipe

Mod

Minecraft Mod for loading Canvas shader pipelines

Client

519 downloads
8 followers
Filter loader...

0.4.8

by fewizz on Jun 12, 2026
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0.4.8

by fewizz on Jun 12, 2026
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  • Added support for block/fluid material map variants
  • Added partial support for particle material map
  • Added partial support for entity material map materialPredicates (texture and renderLayerName)
  • And other misc material-related changes (#10)

0.4.7

by fewizz on May 24, 2026
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0.4.7

by fewizz on May 24, 2026
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  • Less spam from GL backend about unused (SamplerX) samplers
  • Load builtin water and lava materialmaps programmatically, not as part of builtin "mods" resourcepack

0.4.6

by fewizz on May 22, 2026
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0.4.6

by fewizz on May 22, 2026
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  • Fixed a crash caused by rendertype that didn't use a texture (when rendering boats, for example), closed #9
  • Fixed uninitialized in_lightmapPos attribute read
  • Fixed custom framebuffers leak with Cinnabar (when reloading resources, resizing window)
  • Close active pipeline on client shutdown
  • Render opaque particles into solid framebuffer, as it was before

0.4.5

by fewizz on May 15, 2026
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0.4.5

by fewizz on May 15, 2026
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  • Fixed particles flickering because of uninitialized variable read, closed #6
  • Fixed chunk borders rendering, closed #7

0.4.4

by fewizz on May 8, 2026
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0.4.4

by fewizz on May 8, 2026
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  • Fixed enchanted item glint rendered for only first quad, closed #2
  • Fixed fog color for dimensions without sky, start/end uniforms, closed #5
  • Take fluid height into account for frx_cameraIn* uniforms, closed #4
  • Fixed rendering enchanted entity glint without a material map
  • Implemented fabulousTargets (I hope I got it right)
  • Added default material for water and lava
  • Added very basic support for frx_matEmissive
  • Added more bugs

0.4.3

by fewizz on May 6, 2026
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0.4.3

by fewizz on May 6, 2026
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  • Fixed crumbling texture overrendering
  • Fixed moon phases texture generation
  • Fixed a possible crash when reloading resources with an active pipeline
  • Fixed key binds category name
  • Replace main render target only for replaced render pipelines
  • Disable circular entity shadows if pipeline uses directional shadows

0.4.2

by fewizz on Apr 30, 2026
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0.4.2

by fewizz on Apr 30, 2026
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Pipeline options button was missing since last update, yikes

0.4.1

by fewizz on Apr 30, 2026
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0.4.1

by fewizz on Apr 30, 2026
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  • Use less strict MC version range, 26.1.x
  • Misc changes and new bugs

0.4.0

by fewizz on Apr 5, 2026
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0.4.0

by fewizz on Apr 5, 2026
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  • Updated to MC 26.1.1
  • Added support for item and block entity material maps
  • Fix enum options application
  • Introduced new bugs

External resources


Project members

fewizz

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID