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1.3.1

on Mar 12, 2024
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  • Fixed a bug with NBT serialization

1.3.0

on Oct 10, 2023
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Content

  • You can now synchronize with the vanilla Ender Chest
  • Added an error message for attempting to synchronize with an invalid block; should help with clarity

Technical Stuff

  • Extracted the reaching capabilities into its own API
    • Fixes Pehkui incompatibility
  • Improved API
  • Slight networking and serialization refactors

1.2.2

on Aug 9, 2023
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  • Converted stereo audio to mono (fixes positioning)

1.2.1

on Jul 17, 2023
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1.2.1

on Jul 17, 2023
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1.2.1

on Jul 17, 2023
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  • Updated Data Criteria to include a resource reloading fix

1.2.0

on Jun 8, 2023
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  • Updated to 1.20

See previous changelog

1.2.0

on Jun 8, 2023
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See previous changelog

1.2.0

on Jun 8, 2023
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  • Improved the API
  • Added first-class support for lockable containers such as chests
  • Fixed some sided issues such as sounds playing twice

1.1.0

on Mar 24, 2023
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  • Backported to 1.18.2

1.1.0

on Mar 22, 2023
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  • Updated to 1.19.4
  • Created a custom category for Calibrated Access gamerules

1.1.0

on Feb 20, 2023
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See previous changelog

1.1.0

on Feb 20, 2023
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  • Added a allowCalibratedAccess game rule that controls whether remotes are allowed to calibrate and access at all
    • Can be overridden in both ways by the calibrated:overrides block tag

1.0.1

on Feb 12, 2023
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See previous changelog

1.0.1

on Feb 12, 2023
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1.0.0

on Feb 7, 2023
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  • Initial version on 1.19.3

1.0.0

on Feb 7, 2023
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  • Initial version on 1.19-1.19.2

External resources


Project members

spadeteam

spadeteam

Organization

Trudle_

Artist


Technical information

License
MIT
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Project ID