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0.8.0.17b

on Jun 18, 2026
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  • Updated Veil to the latest release of 1.21.1 (4.2.1)

  • Made significant improvements to the party system and functionality

  • Fixed dead body discovery not being sent to chat in the Trouble Town game mode

  • Removed the ability to equip different armor variants from the main menu armory

0.8.0.16b

on Jun 18, 2026
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  • Made improvements to how dynamic light map effects spawn light instances

  • Fixed missing melee item from British Medic III class

  • Fixed medic and ammo waypoints showing in Trouble Town game-mode

  • Fixed vanilla recipe and tutorial toasts displaying while in match

  • Removed poke functionality from cloud

0.8.0.15b

on Jun 17, 2026
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  • Added better feedback to explain vanilla-imposed chat restrictions

  • Added more pellets to shotgun spread pattern

  • Made improvements to how spread is applied to player look rotation

  • Fixed anti-cheat detecting Prism Launcher as malicious

  • Fixed gun tool-tip not including pre-sound ticks in fire-rate

  • Fixed how music sound instances remove expired audio

  • Fixed several inconsistencies with bullet validation

0.8.0.14b

on Jun 16, 2026
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  • Added the ability to drop cooked grenades if killed during cooking

  • Updated texture for 'Station' on map vote UI

  • Reverted capture point UI back to its original state

  • Fixed long delays regarding player data requests to cloud

  • Fixed crash caused by invalid shader path in ShaderMapEffect

  • Fixed multiple hitmarkers showing per-shotgun shot

  • Fixed medic waypoints rendering in FFA

  • Fixed team medic bag and ammo box icons showing in FFA

  • Removed rebalancing of teams after warm-up stage

0.8.0.13b

on Jun 16, 2026
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  • Updated NeoForge to the latest version for 1.21.1 (21.1.233)

  • Added Veil library for dynamic lighting

  • Added ability to cook grenades before throwing

  • Added waypoints for ammo crates and medical bags

  • Added vanilla ammo HUD

  • Added consistent spread for shotguns

  • Added Configurable Geo Block for vehicles

  • Added Board block as substitute for wall signs

  • Added dark oak variant of rafter tail blocks

  • Added slab variant of wool blocks

  • Added 150cm Flakscheinwerfer decorative block

  • Added flower box block empty variant

  • Added Arenite, Arkose and Breccia block sets

  • Added Metal Grate & Bars and Typewriter blocks

  • Added snow variant of Green Sandbags block

  • Added Blue and Green variants of plank decorative blocks

  • Added epilepsy disclaimer intro screen

  • Added dynamic weather effects

  • Added map editing tools

  • Added JU-52 model, animations and textures

  • Added off variant of bunker lights

  • Added ability to hot-reload 'map' asset changes while in-match

  • Added client-side prevention of tossing items

  • Added map effects for setting map colors, fog settings, shaders, map time and exterior/interior sound

  • Added map effect for weather types

  • Added audio effects for map assets

  • Added wind chime block

  • Game mode tips now only show once per game mode

  • Medics earn an assist and EXP from recently healed teammates

  • Reduced bot damage by half

  • Reduced spread/recoil of AT weapons

  • Restructured loadouts and classes for all nations

  • Adjusted bullet impact smoke brightness

  • Made improvements to FPS count UI

  • Made improvements to UI and weapon rendering

  • Made improvements to how water and sky color applies while in a match

  • Made improvements to positioning of weapon sound effects

  • Made improvements to block debris audio

  • Made improvements to how map effects render

  • Made improvements to how heightmaps are applied

  • Made improvements to collision hitbox for sandbags

  • Fixed pre-sound causing weapons not to fire correctly

  • Fixed MM servers not receiving player data before the player connects, causing potential class restrictions until data is synced

  • Fixed off variant of the ceiling light rendering bulb shape full-bright

  • Fixed Jester becoming Innocent when dying to non-player damage

  • Fixed pre-sound queueing ghost-fire when weapon is reselected

  • Fixed being able to interact with match-spawned living entities

  • Fixed fly-by audio not fading correctly

  • Fixed 300 fire kill achievement triggering at 200

  • Fixed bots unable to detect entities through glass & map barriers

  • Fixed Acacia Crate block textures

  • Fixed incorrect texture on black wall telephone

  • Fixed Decoration Block not propagating light correctly

  • Fixed incorrect audio on plank blocks

  • Fixed item quantities rendering behind items on class selection screen

  • Fixed 1st person hands not applying fog density

  • Fixed Join/Leave messages not being cancelled consistently

  • Fixed Copper blocks not being considered as metalic

  • Fixed bullet tracer command causing crash if non-gun item is referenced

  • Fixed daily reward coin rarity

  • Fixed grenades spawning in ground due to unclipped offset

  • Fixed block interactions not being cancelled properly client-side

  • Fixed incorrect weapon on kill-feed pop-ups

  • Fixed air-strike kills counting as held item daily challenge

  • Fixed shooting through powerline block cables

  • Fixed brigade invite message

  • Fixed silhouette not applying to bot weapons in kill feed

  • Fixed rocket weapon skins in kill feed

  • Removed Reinforcements from command radio

  • Removed pre-sound from several weapons

  • Removed unused German Radar

  • Removed Pale/Cherry block variants as they are unused

  • Removed Redsandstone block set as it is substituted with Breccia

  • Removed Explosive Barrel block as it was glitchy and crap

  • Removed pre sound from Trenchgun shotgun

0.8.0.12b

on Apr 17, 2026
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  • Updated client settings to use better Json format (Will require you to reconfigure your settings)

  • Each medic bag now only grants EXP for the first heal of each unique player

  • Fixed switching class not happening instantly even if no ammo or equipment was expensed

  • Fixed Polish Anti-tank V requiring less EXP than expected

  • Fixed several cloud-based inventory-related issues

  • Fixed ricochet effects playing on non-hard materials

  • Fixed player flight status and scale attributes not being reset upon joining a match

  • Fixed Breda Safat being LMG instead of MG

  • Fixed several issues relating to daily challenges

0.8.0.11b

on Apr 15, 2026
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  • Fixed loadouts not granting proper primary, secondary and equipment items

0.8.0.10b

on Apr 15, 2026
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  • Added Calcite block set

  • Added a new 'Daily' coin for reaching 100 days of a daily streak

  • Added new immersive bullet ricochet sound effects

  • Made improvements to 1st person arm rotation while holding weapons

  • Tweaked walk/run hand animations to match step sounds

  • Player attributes are now reset upon joining a match

  • Adjusted volume of radio blocks

  • Updated how the Vendor is spawned and positioned in the Infected game mode

  • Updated texture for the heat-treated skin pattern

  • Fixed Polish AT classes having incorrect EXP requirements

  • Fixed the Japanese Commander 3 class having incorrect equipment

  • Fixed MP41 and PPS-43 having incorrect/overlapping cloud item IDs

  • Fixed being able to replenish expended class equipment in spawn

  • Removed pre sounds from several rifles

  • In Trouble Town, Jesters no longer need to be dead for a Traitor to win

  • In Trouble Town, both Traitors and Innocent can die from killing a Jester

  • In Infected, any type of Door block is now supported as a buyable door

  • In Infected, EXP earned from winning entire match has been lowered to 200

  • In Infected, EXP earned from winning a single round has been lowered to 25

0.8.0.9b

on Apr 4, 2026
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  • Added new Opel Blitz block prop for decoration

  • Added new Flak 38 block prop for decoration

  • Added new Flak 38 vehicle entity

  • Added new VC tag to players chat messages if they are in Discord VC

  • Added missing fly-by map effects to several maps

  • Cleaned up audio effects for headshot impacts

  • Cleaned up audio effects for block impacts

  • Made improvements to bullet impact nose sound effect

  • Made improvements to how bullet impacts affect powerlines

  • Fixed bots being unable to open doors

  • Fixed bullet validation while in a vehicle

  • Fixed rendering, models and animations for all plane decorative blocks

  • Fixed Model 1935 being labelled as MG

  • Removed several unused sounds and textures

0.8.0.8b_p1

on Mar 27, 2026
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  • Fixed rendering bug caused by events UI

0.8.0.8b

on Mar 27, 2026
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  • Added Chile calling card

  • Fixed small Discord events-related bug

0.8.0.7b

on Mar 19, 2026
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  • Added daily challenge indicator to item stacks in class selection UI

  • Added exit particle effects for bullets

  • Optimized how the window title is updated

  • Optimized bot model rendering

  • Speed in which blood particles fade is now based on graphics settings

  • Made improvements to how bullets traverse water

  • Updated Connecting stage graphic for intro UI

  • Made improvements to the audio for the PIAT

  • Made improvements to de-spawn time of corpses for fast graphics

  • Fixed entity bullet impacts playing twice for source player

0.8.0.6b

on Mar 17, 2026
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  • Added new variations of bullet pass sound effects

  • Added new sound effects for the M1 Carbine

  • Daily challenges are now weapon types rather than specific weapons. (SMG, Rifle, Pistol, etc.)

  • Increased bullet pass sound effect distance

  • Adjusted position offset of world ambience

  • Made improvements to the airstrike audio

0.8.0.5b

on Mar 14, 2026
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  • Added anti-tank bullet pass sound effects

  • Added a short delay to the start of Air-Strike

  • Added new sound effects for the PIAT

  • Made improvements to the profanity filter

  • Made improvements to bullet whizz audio and positioning

  • Enhanced audio for distant grenade explosions

  • Enhanced audio for M1 Garand

  • Enhanced audio for bullet impacts

  • Enhanced audio for air-strike artillery

0.8.0.4b

on Mar 9, 2026
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  • Added Greece wall flag block

  • Added Greek ambient radio music

  • Added Union Jack tall wall flag block

  • Added explosive and exploded barrels

  • Added new "early snap" sound effects to several weapons

  • Fixed random disconnection caused by shotguns

  • Enhanced distant audio for M1 Carbine, M1 Garand, MP-40, STG-44, Kar98K, Mosin Nagant and Bren

0.8.0.3b

on Mar 3, 2026
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  • Skin drops now roll rarity first, keeping drop rates fixed
  • Adjusted volume of several impact sounds for blocks

0.8.0.2b

on Feb 18, 2026
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  • Added Daily Rewards

  • Added translation keys for achievements

  • Fixed Mist map effect causing several maps to not load correctly

0.8.0.1b

on Feb 16, 2026
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  • Added the ability to rate a map during map voting

  • Added FPS display setting for in-match FPS counter

  • Optimized shooting by reducing allocation per-shot

  • Optimized how in-door calculations are performed client-side

  • Optimized how environment sound attributes are calculated client-side

  • Optimized how shaders are applied in-match

  • Optimized how entities are tracked server-side

  • Optimized how players are fetched and indexed in matches

  • Optimized how ping packets are distributed to clients from the server

  • Optimized weapon rendering for bots

  • Optimized player-sorting for matches

  • Optimized bullet validation and AABB calculations

  • Optimized network encryption between client and cloud

  • Fixed server-side crash due to improper annotations

  • Fixed being unable to shoot through Flowering Azalea Leaves

0.8.0.0b

on Feb 10, 2026
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  • Added the ability to shoot radio blocks

  • Added new oil spill sound effects when bullets impact oil barrels

  • Made improvements to UI for capture points

  • Made improvements to Commander waypoints

  • Made improvements to flamethrower ignition effects

  • Optimized nameplate rendering

  • Optimized bullet validation dataflow

  • Optimized bullet tracer rendering

  • Optimized weapon skin rendering

  • Optimized infected by removing unnecessary bullet validation

  • Reduced alpha of muzzle flash while aiming

  • Fixed client fancy bullet effects feature flag not being hooked up correctly

0.7.1.2b

on Nov 16, 2025
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  • Updated to the latest version of NeoForge for Minecraft 1.21.1 (21.1.215)

  • Added new model and textures for wall telephone prop

  • Added new bullet impact sound effect for telephone blocks

  • Added the ability to move capture points in Domination via the cpoint sub-command

  • Removed the Renault Novaquatre

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