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Biospherical Expansion 2.1.0

Changelog

  • Reintroduced cubical terrain on cliffs and calderas.
  • Added badlands terrain.
  • Made cliffs taller on large biomes and biocubical large biomes world presets.
  • Added noise based tinting to more stone-like blocks.
  • Fixed instances of rivers getting cutoff.
  • Fixed deep frozen oceans crashing the game.
  • Fixed a vanilla bug that caused beehives to rarely crash the game when generated.
  • Fixed an issue with river biome placement.
  • Fixed issue with oceans sometimes leaking into caves.

Files

biosphericalexpansion-1.20.2-2.1.0.jar(850.88 KiB) Primary Download

External resources


Project members

Apothicon

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID