Changelog
- Reintroduced cubical terrain on cliffs and calderas.
- Added badlands terrain.
- Made cliffs taller on large biomes and biocubical large biomes world presets.
- Added noise based tinting to more stone-like blocks.
- Fixed instances of rivers getting cutoff.
- Fixed deep frozen oceans crashing the game.
- Fixed a vanilla bug that caused beehives to rarely crash the game when generated.
- Fixed an issue with river biome placement.
- Fixed issue with oceans sometimes leaking into caves.
Dependencies
Files
biosphericalexpansion-1.20.2-2.1.0.jar(850.88 KiB) Primary Download
External resources
Project members
Apothicon
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID