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Biome Fog has been archived. Biome Fog will not receive any further updates unless the author decides to unarchive the project.
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Fixed

  • Mod loader config directory handling
  • Rendering crash in water (PR #22 by Leva25se)

Added

  • World blacklisting
    • Via commands /biomefog worldblacklist add and /biomefog worldblacklist remove
    • Saved to config/biome_fog/biome_fog_blacklisted_worlds.json

Changed

  • Moved configuration files into the config/biome_fog/ directory

Fixed

  • Lava fog taking biome fog color instead of normal red color
  • Water fog not behaving in the same way as vanilla, with the fog start being close and gradually moving further away after entering the water

Fixed

  • Fixed a crash on startup due to a @ModifyVariable mixin not being specific enough

Changed

  • Removed all references to JOML, so porting to 1.19-1.19.2 and 1.18.x will be easier
  • Backported to 1.19-1.19.2

Removed

  • Removed all alpha values in the config, since they didn't work properly (you should regenerate your config file by deleting the existing config file and letting the mod generate a new one on startup)

Full changelog: v1.0.1+mc1.19.3_or_higher...v1.0.1+mc1.19-1.19.2

Fixed

  • Fixed a crash on startup due to a @ModifyVariable mixin not being specific enough

Changed

  • Removed all references to JOML, so porting to 1.19-1.19.2 and 1.18.x will be easier

Removed

  • Removed all alpha values in the config, since they didn't work properly (you should regenerate your config file by deleting the existing config file and letting the mod generate a new one on startup)

Full changelog: v1.0.0+mc1.19.x...v1.0.1+mc1.19.3_or_higher

Initial release!

External resources


Project members

Steveplays

Owner


Technical information

Client side
required
Server side
unsupported
Project ID