- badges from mods no longer gets added to mod_badges
- adding ! before badge in mod_badges will disable default badge
- custom badges and icons now searches for any namespace, not just mod_menu
- adds neoforge badge to neoforge mods if sinytra connector is present
- adds library badge to nested jars
- fabric mod detection is now more accurate
- modsearch now considers custom badges
- deleted disable_default_badges and library_list
- badges from mods no longer gets added to mod_badges
- adding ! before badge in mod_badges will disable default badge
- changed modid to better_modlist
- changed translation keys to be the same as modmenu's one
- custom badges and icons now searches for any namespace, not just mod_menu
- fixed hidden_configs not hiding config buttons
- custom badges can now have custom text color
- server will now skip mod instead of crashing
- adds neoforge badge to neoforge mods if sinytra connector is present
- update to 1.21.2
fixed mod parents not working with mods with - in their modid
- fixed disconnect button being in a wrong position
- fixed disconnect button being in a wrong position
- added check for brandings length.
fixed buttons overlapping in game menu on old forge versions
fixed unsupported operation exception with monocle (why do they put a mod inside a non-mod jar?)
fixed mod_parents option