nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Bad Neighbor

Bad Neighbor

Mod

Control how much neighboring blocks update each other. Made for Cubed Textures

Client Game Mechanics

2,329 downloads
1 follower

Bad Neighbor

The purpose of this mod is to make it easier to build with Cubed Textures in singleplayer.
This mod is not needed for multiplayer, the Cubed server only requires OptiFine and the resourcepack.

Block updates and placement checks can be controlled by using the following gamerules:


Make noteblocks behave exactly like they do on the Cubed server
Right clicking a noteblock no longer changes the note.
Allows placing of blocks directly against noteblocks without needing to sneak.
Noteblocks are no longer affected by neigboring block updates.
Easily build with noteblocks that include BlockState NBT data.
Command: /gamerule stopNoteblockUpdates true
Enabled by default: Yes

Stop redstone from connecting and updating
Command: /gamerule stopRedstoneUpdates true
Enabled by default: Yes

Stop coral from dying outside of water
Command: /gamerule stopCoralUpdates true
Enabled by default: Yes

Stop gravity for blocks like sand, gravel etc
Command: /gamerule stopGravity true
Enabled by default: Yes

Make chorus plants placeable everywhere
Chorus plants are Air Ducts with Cubed Textures
Command: /gamerule stopChorusPlaceCheck true
Enabled by default: Yes

Make everything placeable everywhere
Command: /gamerule stopGeneralPlaceCheck true
Enabled by default: Yes

Make it possible to place rail in air etc
Command: /gamerule stopRailUpdates true
Enabled by default: Yes

Stop fence gates from connecting and changing powered state
Command: /gamerule stopFenceGateUpdates true
Enabled by default: Yes

Stop doors from changing powered state
Command: /gamerule stopDoorUpdates true
Enabled by default: Yes

Stop water and lava from flowing
Command: /gamerule stopLiquidFlow true
Enabled by default: No

Stop fences connecting with each other
Command: /gamerule stopFenceUpdates true
Enabled by default: No

Stop walls connecting with each other
Command: /gamerule stopWallUpdates true
Enabled by default: No

Stop all neighbor updates
This rule also overrides all other rules
Command: /gamerule stopAllUpdates true
Enabled by default: No


For issues or assistance, please join our Discord


External resources


Project members

Cubed

Cubed

Organization


Technical information

License
ARR
Client side
required
Server side
unsupported
Project ID