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Astral Arsenal

Astral Arsenal

Mod

A combat mod that looks to do much more then vanilla could

Client and server EquipmentGame MechanicsMagicUtility

511 downloads
6 followers

Astral Arsenal 1.8.0

Changelog

Changes to kosmogliphs:

Astral slash â–²

  • Mob damage multiplier 2.0 -> 2.5

FlameBurst ↺

  • When attacking a player, no longer shoots projectiles
  • Projectiles no longer affected by entity velocity

Freeze ↺

  • When attacking a player, no longer shoots projectiles Increased freeze ticks 200 -> 340
  • Projectiles no longer affected by entity velocity

Air speed â–²

  • Reduced time in air with movement kosmogliphs needed to start moving faster 5s -> 2s
  • Now plays a sound when increasing speed
  • No longer increases when climbing

Deep wounds â–²

  • Killing an entity now grants you extra absorption hp depending on the hp of the entity.

Bug fixes:

  • Fixed an old buff to work so astral slash does 5 damage instead of 3
  • Fixed an issue where deep wounds wouldn’t stack absorption properly when the blade was fired.

Notes:

The absorption gained from deep wounds has a cap, so it isn't as broken as it seems at first. it also only lasts 5 seconds, so youll find it hard to get too much use out of it. it just felt like a fun thing to keep PVE fights engaging and relentless.

Files

astral_arsenal-1.8.0.jar(6.18 MiB) Primary Download

External resources


Project members

Mxz-Astatine

Main everything

ssblur

Backbone of complex mechanics

TheEnderCore

gay Programmer

WiredTomato

Major programmer

MincraftEinstein

Programmer


Technical information

License
Client side
required
Server side
required
Project ID