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Archon Renewed

Archon Renewed

Mod

Sorcery, Necromancy, Bosses, and More, now Renewed!

Client and server AdventureEquipmentGame MechanicsMagic MobsUtilityWorld Generation

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This release fixes a critical issue and adds the changes from the latest Archon version

Additions:

  • Added Deathstrider summon which creates a rideable undead horse for quick movement

Fixes:

  • Fixed all mobs becoming neutral for no reason
  • Fixed lightning in a bottle issues
  • Fixed grimoire error on Russian translations (has been fixed since 1.0.0)
  • Fixed summons sometimes attacking other players

This release adds custom-made clouds!

Additions:

  • Added 5 different cloud types:
    • Altocumulus
    • Cumulonimbus
    • Cirrus
  • Each one of the types spawn at different heights matching IRL cloud heights
  • This replaces the old, precedurally generated clouds

REGEN YOUR CONFIG!!!

Fixes:

  • Reorganized the config completely, separating everything in defined groups
  • Fixed Accelerate Scroll's logic, creating a new player attribute
    • This fixes players getting the scroll's effect removed on relog
  • Added a config to tweak Terranean Axe's mana cost, resistance amplifier, and effect timers, allowing for more balance/customization

Additions:

  • Added the new Accelerate scroll, that makes mana regen faster (configurable)

    • Can be traded by the Wizard villager and found in Spires
  • Updated Ancient Scrolls EN Patchouli entry

  • Made Capacity scroll configurable as well

  • Added config entry to toggle cloud generation
    • If cloud generation is toggled OFF, sky nodes generate in mountain biomes between y 128 - 192

Note: This mod acts as a 100% safe replacement for the original Archon mod.


Changes:

Experience Pouch Overhaul:

  • Completely fixed the XP calculation and desync issues when using the Experience Pouch.

  • Fixed an issue where repeatedly storing and retrieving XP would sometimes cause a loss of 1 XP point due to Minecraft's floating point precision errors.

  • The pouch now correctly handles edge cases when the player has 0 XP or when the pouch reaches maximum capacity. Its limits are properly respected now.

Config additions:

  • Added a toggle for every spell from being registered in the game.

  • Added a toggle for every soul tome from being registered in the game.

  • Added a config to adjust every spell's mana cost.

  • Added a completely new scaling formula for the Mend spell that can be toggled and configured.

  • Added a config to modify the duration of effects given by spells (Rage, Aqua Shield, Incombustible, Shadow)

  • Added a config to modify the amplifier of effects given by spells (Rage, Aqua Shield)

First release!

  • Fixed Rage effects wearing off if the player got the Haste effect from any source

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