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Version 26.1-r5:

  • cleanup datagen for other mods to use

see full changelog here

26.1-r4

by MoriyaShiine on Apr 21, 2026
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Version 26.1-r4:

  • use getter method in cannibal level component for mixin compat purposes

see full changelog here

26.1-r3

by MoriyaShiine on Apr 20, 2026
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Version 26.1-r3:

  • update to new strawberrylib

see full changelog here

Version 26.1-r2:

  • flesh drops no longer error if the items inside the json files don't exist

see full changelog here

26.1-r1

by MoriyaShiine on Mar 31, 2026
Download

Version 26.1-r1:

  • update to 26.1
  • add various knife drops to other entities
  • add Turkish translation, thanks Hexasan!

see full changelog here

Version 1.21.11-r2:

  • update embedded midnightlib to avoid crashing when another mod doesn't have an updated version

see full changelog here

Version 1.21.11-r1:

  • update to 1.21.11

see full changelog here

Version 1.21.10-r1:

  • update to 1.21.10

see full changelog here

Version 1.21.9-r1:

  • update to 1.21.9
  • add copper knives

see full changelog here

Version 1.21.8-r2:

  • update to latest strawberrylib
  • knives can now only be used on yourself when hurt time is 0
  • clean up tags

see full changelog here

Version 1.21.8-r1:

  • update to 1.21.8

see full changelog here

Version 1.21.6-r1:

  • update to 1.21.6

see full changelog here

Version 1.21.5-r2:

  • fix pigluttons not rendering held items

see full changelog here

Version 1.21.5-r1:

  • update to 1.21.5

see full changelog here

Version 1.21.4-r2:

  • fix entities not dropping cooked flesh when applicable

see full changelog here

Version 1.21.4-r1:

  • update to 1.21.4

see full changelog here

Version 1.21.2-r1:

  • update to 1.21.2
  • cannibal night vision now works with shaders and true darkness

see full changelog here

1.21-r1

by MoriyaShiine on Jul 21, 2024
Download

Version 1.21-r1:

see full changelog here

Version 1.20.6-r1:

  • update to 1.20.6
  • massive code cleanup
  • pigluttons now stalk targets for a while before rushing towards them
  • pigluttons now flee for a bit if fed flesh (that isn't yours) or take enough damage, and will despawn if fed enough
  • pigluttons are now larger (upscaled for now, will receive a new model and animations later)
  • pigluttons now break wooden blocks
  • pigluttons now disable shields
  • pigluttons can no longer despawn
  • pigluttons can no longer spawn on top of you
  • pigluttons now drop more experience
  • piglutton attributes have been adjusted
  • cannibals can now still equip items if it isn't armor
  • eating your own flesh now increases piglutton spawn chance
  • higher cannibal levels now give jump boost and fall reduction
  • cannibal buffs have been rebalanced and are now gradually applied
  • high level cannibals are now considered monsters for the purpose of sleeping
  • cannibal level now persists on death if tethered
  • using a knife on yourself while tethered now untethers you
  • tethered heart is now a food item
  • dropped flesh now has a pickup delay
  • cooking flesh now keeps the name

see full changelog here

-add iron knife to creative tab

External resources


Project members

MoriyaShiine

Owner

cybercat5555

Artist


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