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Animatium

Animatium

Mod

The all-you-could-want legacy animations mod for modern minecraft versions. Brings back animations from the 1.7/1.8 era and more.

Client CursedDecorationMinigameUtility

262.3k downloads
104 followers
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  • Updated to 26.1 (Works on 26.1.1/26.1.2)

Added

  • Extras setting to make "getMaxHeadRotationRelativeToBody" isBlocking check to always return true. Was requested by people due to a bug I accidentally introduced in 1.21.5 Animatium.
  • Added 1.21.11 support

Changed

  • Fixed disableInventoryEntityScissor

Added

  • Extras setting to make "getMaxHeadRotationRelativeToBody" isBlocking check to always return true. Was requested by people due to a bug I accidentally introduced in 1.21.5 Animatium.

Changed

  • Fixed disableInventoryEntityScissor

Added:

Server (For Server Developers)

  • New Server Features:
    • "all" - enables everything
    • "mining_item_usage" - Allows mining blocks whilst using an item like in <=1.7

General

  • Old Crafting Slots Position
  • Old Water Color Effects
  • Option to turn on/off 1.7 "longer un-sneak" animation
  • New "extras" setting to color-boost the game
  • Singleplayer toggles for server features (in extras config tab)

Changed:

General

  • Fix thrown egg kicking you
  • Fixed "Old Widget Text Colors" causing disabled buttons to have white text
  • Removed "Old Depth Far" & "Always Steve Model"
  • "Force High Attack Speed Visual" is now default to false & won't change based on preset
  • Refactored some settings to be reversed of what they were before (Missed in 3.0)
  • Changing settings no longer reloads resource pack unless the specific setting requiring it was changed
  • "Fast" settings are no longer dependent of video settings
    • Presets will still set accordingly
  • Temporarily disable "Old Panorama Rendering" setting for now.

Server

  • Config payload temporarily disabled for now.
  • Port to 1.21.11

NOTICE: This update will reset your settings! I'm sorry.

Added:

Server (For Server Developers)

  • New Server Features:
    • "all" - enables everything
    • "mining_item_usage" - Allows mining blocks whilst using an item like in <=1.7
    • "pick_inflation" - inflates the pick radius to 0.1 like in <=1.8
    • "clientside_entities" - makes entity movement client-sided like in <=1.7
    • "old_sneak_height" - Makes the sneaking bounding box/eye height as it was in <=1.8

General

  • Onboarding Screen
  • Old Render Distance Checks
  • Old Depth Far
  • "Old Sky Horizon Height" is now "Old Y0 Height" and modifies fog too
  • Void Fog/Void Particles
  • Fast Grass
  • Old Minimum Smooth Lighting
  • Old Chat Position
  • Disconnect to Title Screen (when leaving multiplayer server like in 1.7)
  • Old Reloading/Loading Screen
  • 2D Mob Head Item Models
  • Egg produces snowball particles (like in 1.7)
  • Always steve player model (not skin)
  • Center Crosshair (like it was in older versions around <=1.12.2)
  • Old Cloud Rendering (<=1.21.5)
  • Old Water Overlay Opacity (the texture when you are submerged) (<=1.12.2)
  • Old Water Color Fog
  • Merged Extras Back Into Animatium as a new config tab (all disabled by default)
    • Minimal View Bobbing
    • Show Self Nametag
    • Hide Nametag Background
    • Toggle Nametag Shadow
    • 1.7 Debug Hud Text Color
    • Allow usage swinging w/ item in offhand
    • Allow usage swinging always (even in the air)
    • Always Show Sharpness Particles
    • Disable Recipe/Tutorial Toasts
    • Show Arm Whilst Invisible
    • Fake the miss-penalty arm swing
    • Disable Blue Void Movement
    • Disable Entity Falling Over on Death
    • Deep Red Hurt Tint
    • Disable Particle Physics
    • Disable Self Particles (First-person)
    • Don't Clear Chat (on server leave/etc)
    • Don't Close Chat (on teleport or whatever)
    • Old Water Color (Restores old water color (WHITE) in biomes | REQUIRES RESOURCE PACK (PROVIDED))

Changed:

General

  • Refactored a lot of settings to be reversed of what they were before
    • If all settings are disabled should now result in vanilla behaviour
  • Simplified a ton of settings (Combined stuff like Sneaking Settings/Fishing Rod Version)

Server

  • Current config info is now sent inside the "info" payload (README for documentation)
  • Info payload now sends on server join instead of having to be requested, similar to how it originally was but better now
    • During PLAY (JOIN) state
  • Server Features is now read as a EnumSet<Feature>. Old functionality still works for now.
  • Update to 1.21.9/1.21.10
  • Remove "fix-strikethrough" setting when ViaFabricPlus is detected
  • Updated to 25w31a (Expect bugs)
  • Fix Conflict with Controllerify & Other mods that may use a accessor for RecipeBookComponent
  • Fix Conflict with Controllerify & Other mods that may use a accessor for RecipeBookComponent
  • Fixes a memory leak caused by HashMap in EntityUtils clas
  • Add ability to send "set_features" during Configuration
  • Update to 1.21.6

Skipped over 2.2 due to feature change mid release

  • Adds a setting to toggle sky planar fog (Also known as OptiFine Fast Fog)
  • Fixes the "animatium" command

External resources


Project members

Legacy Visuals Project

Legacy Visuals Project

Organization

lowercasebtw

Member

Mixces

Member


Technical information

Client side
required
Server side
unsupported
Project ID