nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Filter loader...
Filter versions...

1.4.25c

by limesplatus on Nov 5, 2024
Download

1.4.25c

by limesplatus on Nov 5, 2024
Download
  • Jukebox fixes

1.4.25b

by limesplatus on Nov 2, 2024
Download

1.4.25b

by limesplatus on Nov 2, 2024
Download
  • Boats no longer show a health display (1.21.3 bug fix)

1.4.25a

by limesplatus on Nov 1, 2024
Download

1.4.25a

by limesplatus on Nov 1, 2024
Download
  • Updated to 1.20.3
  • Added biome titles for Pale Garden
  • Fixed a bug relating to ending a raycast from placing a disc

1.4.25

by limesplatus on Oct 12, 2024
Download

1.4.25

by limesplatus on Oct 12, 2024
Download
  • Mobs wands now have textures in the mod version
  • Added an entity wand filter system to the Creative Mode wands
    • Using this, you can filter what mobs wands will target
    • E.x. if you have a bunch of entities very close to each other, you could precisely target just one with the filter
  • Added a new mob wand for centering mobs to a block's center
  • Item sparkle has been readded (was removed prior)
  • Item sparkle optimzations
  • Improved the Chinese translation in the mod version - HiraMafu

1.4.24j

by limesplatus on Oct 10, 2024
Download
  • Mob health display now shows play names in aquaish text
  • Below name health and other score colors can now be modified with the command below
    • /data modify storage vanilla_refresh:storage below_name_display_color set value "#ff7583" <- set your color hex code there
  • Water splashing animation now displays bubble particles in the water
  • Player names are now colored aqua in Mob Health displays
  • Players can now sit on carpet
  • More rotation check for facing down in checking for sitting
  • Multiple new wands for rotation and positioning: these also now work with display entities!
  • Invisible mobs now show their health. Invisible players health will still remain hidden.
  • Improved spectating
  • Player names are now colored slightly aqua in Mob Health displays
  • Players can now sit on carpet
  • More rotation check for facing down in checking for sitting
  • Multiple new wands for rotation and positioning: these also now work with display entities!
  • Invisible mobs now show their health. Invisible players health will still remain hidden.
  • Improved spectating
  • When a player is invisible, their health will no longer be displayed to other nearby players from mob health display
  • Entity Repositioning wand now works dynamically with slabs (somewhat)
  • When reverting a mob back from a frozen model back to normal, it will be given back its original Invulnerable, Persistence, and Silent nbt tags if it had those set to 1b
  • Readable Clock time display bug fixes
  • Raycasts for mob health display are now correctly projected from the player eyes
  • Added a new local/global death sound for falling damage deaths
  • Added a new option to make player head drops only drop when the death cause was another player
  • Soul Links and gravestones are compatible again
  • Fixed a bug that'd cause Soul links to set your XP to 35 when having a lot of XP and collecting another soul link
  • Max health attribute for players now updates every 2 minutes for compatibility with other mods/datapacks
  • Clock item optimizations
  • Majorly decreased rate of nbt checks for the player sitting feature

External resources


Project members

limesplatus

Owner


Technical information

License
Project ID