Useful Name Tags
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Adds a lot of uses for name tags
Extreme Uses
There are some extreme uses, which you can enable if you want
Only server operators can do this
To enable:
/scoreboard players set $extreme usefulnametags.extreme 1
To disable:
/scoreboard players set $extreme usefulnametags.extreme 0
Uses
You can get % by pressing Shift + 5
The remove any effect just give the mob any other name
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%noai - Removes the AI of a mob (they will just stand still - freezed)
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%silent - Silents a mob so they do not make noise anymore
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%nozombification - Mobs like Piglins wont turn into Pigman
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%levitation - Lets a mob levitate (like a ballon filled with helium)
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%invisible - Mobs will be invisible
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%baby - Mobs that can be a baby will stay a baby
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%adult - Mobs will be adults (even when they're babys)
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%onfire - Mobs will look like they're on fire (they wont get any damage)
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%nofire - Mobs will be immune to fire damage
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%nogravity - Mobs will just float in the air without going up or down
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%jumpboost - Mobs will jump higher
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%slow - Mobs will be slow
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%fast - Mobs will be fast
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%regeneration - Mobs will have regeneration
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%tiny - Mobs will be very small
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%giant - Mobs will be huge
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%glow - Mobs will glow (effect when shot with spectral arrow)
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%hyperactive - Mobs will move a lot
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%nocollision - Mobs wont have collision so they do not affect other entities
Extreme Uses
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%invulnerable - Mobs will be invulnerable so they dont die
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%strong - Mobs will do high damage to players
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%weak - Mobs will do low damage to players
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%nodamage - Mobs wont do any damage to players
To uninstall the datapack/mod do:
/function usefulnametags:uninstall