Changelog
- Rewrites
tick.mcfunction
to useexecute as @e[...]
statements to improve performance - Rewrites various mob functions based on point 1 to improve performance
- Mobs with dashes don't use them if the player is already really close
- Evoker fangs are correctly tripled over long distances
- Thrown potions are only checked once to see if they are witch potions, rather than every tick
- Spider webs use a different sound effect
- Reorganizes certain functions so that the
damage
command is always called from a separate file, allowing the datapack to work as intended from 1.17-1.19.3
Files
upgraded-mobs-1.2.0.jar(32.78 KiB) Primary Download