Changelog
- Fixed a bug where the thirst bar overlapped the air bar when the player was in water
- Small bug fixes (Thanks to GGno4ka for reporting bugs)
- Now the player will not receive the bleeding effect from these types of damage:
- minecraft:drown,
- minecraft:dry_out,
- minecraft:freeze,
- minecraft:indirect_magic,
- minecraft:magic,
- minecraft:out_of_world,
- minecraft:outside_border,
- minecraft:starve,
- survival_rework:thirst,
- survival_rework:bleeding