Important❗️
For version 1.21.1 or lower
This datapack requires Jabka's Assets to display textures and be compatible with my other datapacks
Harder starter tool crafting
- Wooden tools are replaced with flint tools
- Stone tools are replaced with copper tools
Flint tools
Copper tools
Harder regeneration system
- Regeneration by saturation is disabled (gamerule naturalRegeneration false)
- To regenerate HP, the player must craft a medicinal powder, then soak it in water to get a medicinal ointment
Bleeding
If player has less than 70% HP and takes damage, a bleeding effect with N chances is triggered.
N - depends on chestplate that the player is wearing
- No chestplate/elytra - 100%
- Leather Tunic - 85%
- Golden Chestplate - 75%
- Chainmail Chestplate - 65%
- Iron Chestplate - 45%
- Diamond Chestplate - 35%
- Netherite Chestplate - 25%
Every 7 seconds, players with bleeding take N damage.
N - depends on the amount of HP the player has
- 70%-100% HP - 1 Damage ()
- 50%-69% HP - 2 Damage ()
- 30%-49% HP - 3 Damage ()
- 1%-29% Hp - 4 Damage ()
Players with bleeding effect cannot get regeneration.
To remove bleeding effect, you need to craft a bandage, which can be crafted from any wool and three strings, and use it.
Leg breaks
If a player falls from seven or more blocks, they will break their legs. Every seventh block is a new fracture.
There are three types of fractures in total
- Light - falling from 7 blocks
- Hard - a fall from 14 blocks
- Critical - a fall from 21 blocks
Fractures can be stacked, for example: a player has a light fracture twice and these two fractures become one hard fracture.
In total, player can have only 1 critical fracture at most.
Each of the fractures reduces the player's movement speed, and a hard fracture takes away the player's ability to jump.
How to heal a bone fracture?
- Light - sleep in bed or apply a splint and wait 2.5 minutes for the bone to fuse up
- Hard - apply a splint and wait 5 minutes for the bone to fuse up
- Critical - apply a splint and wait 7.5 minutes for the bone to fuse up
if you break your leg in a splint, you will have to wait 7.5 minutes for it to fuse up, even if the fracture was light
Thirst
Thirst bar
Now the player has another new bar, the thirst bar. If the scale is completely empty, the player will take damage. To replenish your thirst bar, you need to drink water.
Flask
A new item has been added - a flask. You can fill the flask with water and then drink it. The flask has 3 uses after which it needs to be refilled with water again
Temperature
Temperature bar
Now the player has another new bar, the temperature bar. You need to keep the temperature in the normal range to avoid overheating or freezing.