Changelog
- Fixed an important glitch that caused pillars to generate in oceans.
- Made ocean aquifers have varied depth again, so it doesn't just look like you're in an ocean.
- However, the depth should be deep enough to always cover monuments though!
- Slightly altered river aquifers.
- Removed a lot the extra customization files. I WILL be making tutorials for common changes, don't worry!
- Changed how the "depth" biome parameter works (it's for cave biomes).
- Removed the previous ore changes.
- Internal changes.
Files
Revamped_Floating_Islands_MC1.19_v1.1.1.zip(246.63 KiB) Primary Download