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resilient rabbits

resilient rabbits

Data pack

Makes rabbits a little bit bigger, stronger, faster, and able to fall up to 12 blocks with no damage. Also a little bit easier to lead, by letting them step up a full block instead of getting stuck.

Server Game Mechanics Mobs

35 downloads
1 follower

This datapack makes use of the generic attribute functions to make rabbits a bit more robust and easier to work with.

To help rabbits survive:

  • base max health is buffed to 6 (up from 3)
  • base safe fall distance is buffed to 12 blocks (up from 3 blocks)
  • base fall damage multiplier is reduced to 0.5x (down from 1x)

To make rabbits easier to work with:

  • increased to 1.2x size for larger hitbox
  • base follow range buffed to 20 blocks (up from 16) so they're easier to lead with a carrot or dandelion
  • base step height increased to 1 block (up from 0.5) so they don't get stuck trying to jumt up 1 single block when you're trying to lead them
  • base movement speed buffed to 0.5 (up from 0.3) so they're not so slow to lead

Simply drop the zip file into your world's datapacks folder and you should be good to go. If your game is running or you're on a server, you'll need to use the /reload command or restart the game to get it running the first time.

Make sure your game version is snapshot 24w06a or newer (1.21 snapshots) or some commands used by this datapack (safe fall distance and fall damage multiplier changes) will not work.

Project members

devincrates

Member


Technical information

License
MIT
Project ID