Description copied from its entry in the Origins Discord server, seen here.
Created for the Magic Market Jam
Rage, rage against the dying of the light...
Impact: 2
Soul Shepherd:
- When non-undead creatures that you haven't harmed die near you, they leave behind Echoes of themselves.
- Echoes are immune to most damage and vanish after 30 seconds without intervention.
- Right-clicking an Echo with an empty hand will cause it to vanish and grant a Soul Shard.
- You can consume Soul Shards by right-clicking with one in hand.
Spirit Essence: Using a Soul Shard on an Echo will extend its remaining life.
Fury of The Damned:
- After consuming a Soul Shard, your next few attacks deal additional Magic damage.
- This damage is increased against Undead enemies.
Mercy in Death: Killing a creature with a deadly status effect will grant a Soul Shard
Delay the Inevitable:
- Consuming a Soul Shard will grant temporary health and briefly protect you from lethal damage.
- You can share Soul Shards with others by sneaking before using them.
Life Transference: Sneaking while using a shard of Prismarine, Quartz, or Glass (any vanilla pane) allows you to sacrifice a quarter of your health to create a Soul Shard.
Hollow Resonance:
- Whenever an Echo vanishes near you, you gain Grief. While grieving, you experience 15% fatigue.
- Fatigue reduces movement speed, break speed, and attack speed.
- If the vanished Echo is one of your tamed creatures, you gain additional effects based on how it vanished.
- Effects are listed in the Origin menu as tooltips.
Overwhelmed: Filling your Grief meter causes you to take damage.
Soulnumbed:
- You gain 15% passive damage resistance.
- You receive 30% less healing.
- You regenerate significantly slower but no longer need full hunger to regenerate.
To add, simply navigate to your world's "datapack" folder and slap this bad boy in there.