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A screenshot of a hollowed out chunk with it's layers exposed overlayed by the logo of the datapack

NeoFactory world generation

The NeoFactory world generation introduces a comprehensive overhaul to Minecraft's natural underground world generation. It modifies the stone and deepslate layers to include a variety of blocks, providing a richer and more diverse underground experience.

Features

Insane overworld generation with default biomes:

Complete overhaul to the generation of the overworld. Higher peaks with an absolutely stunning view and insane heights!

All vanilla biomes!

Screenshot of world generation showcasing a village in the front with a monolithic mountain in the back

Layered Underground:

The underground is now composed of several distinct layers, each featuring different types of stone and related materials.

Deeper depths:

Go deeper than ever seen before! An astonishing depth of down to -192!

Taller caves:

The caves become taller as a result! Some rare worldgen may give you stunningly large caves.

🗺 Layer Composition

  1. Surface Layer
    • Andesite
  2. Upper Layer
    • Tuff
    • Stone
  3. Subterranean Layer
    • Deepslate
    • Basalt
  4. Abyssal Layer
    • Netherrack
    • Endstone
  5. Bedrock Layer
    • Bedrock The unbreakable and completely flat layer at the bottom of the world, preventing players from falling into the void.

📓 How to install

  • While making a new world switch to the "More" tab
  • Click on "Datapacks"
  • Drag and Drop the zip into the folder!
  • Generate the new world!

📓 Important Notes & Compatability

  • There's times where worldgen will generate huge oceans. It's something that I intend to fix in the future. But for now I reccomend re-generating a world until you get a decent landmass.
  • Make a new world with this datapack. It is incompatible with already generated worlds.
  • This datapack will conflict with other world generation mods or datapacks.

Purpose

This is specifically intended for modpacks who like the idea of toying with depth, gating progression through block layers, intending to remove other dimensions.. Or many other things I can't even think about.

External resources


Project members

3x1t-5tyl3

Member


Technical information

License
MIT
Project ID