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  • Update to 1.20.5+
  • Remove obscure per_failure mechanic
  • Nerf all MobCaptain farms by blocking previous spawn locations
  • Add a function to unconvert yourself
  • Add a function to convert yourself into a MobCaptain, including particles, buffs, name color
  • Add config presets (default, swift spawn, only legendary)
  • MobCaptains now exists for atleast 5 minutes before being able to despawn
  • Added config options for 'block_area' and 'exists_for'
  • Fix .failure not getting reset
  • Use /random command instead of LCG
  • Fix invalid modid (jar only)
  • Fix mobs sometimes having 2 rarities at once
  • Update to 1.20.4
  • Refactor some code
  • Added a config option to make the Mob Captains outline show through blocks using the glowing effect
  • Added a config option to disable the sound separately from the chat notification
  • Add config function to configure the pack via ingame chat
  • Fix typo
  • Fixed bug with configurable weights
  • Added 4 different rarities
  • Reworked spawning mechanism
  • Notify players in chat and in the world on Mob Captain spawning
  • Added a bunch of config options
  • Reworked how Mob Captains look
  • Added items to the loot tables
  • New images
  • Use attributes instead of effects

External resources


Project members

PuckiSilver

Owner


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