nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Filter loader...
Filter versions...
Filter channels...

Mine Treasure 1.6.3

  • Updated to 26.1

Inconvenience Fix

Due to PaperMC having a packet restriction for long commands, I have made the settings menu a smaller load in order to circumvent this issue.

Mine Treasure 1.6.2

  • Updated to 1.21.11

Bugfixes

  • Fixed Leaf Blower text
  • Fixed Healing Flower text

Mine Treasure 1.6.1

Updated to 1.21.9

Changes

  • Removed all iron-related tools and armor in Rare Dripstone Treasure, which has now been replaced with the new copper-related tools and armor.
  • Added enchantment tags inside set_enchantment in order to avoid unwanted enchantments on items.

Mine Treasure 1.6 - Revamped Settings Update

New settings menu! /function mt:settings have been revamped similar to that of the Infintiy Cave settings menu.

Settings

  • Now uses the new dialog system, and is much, much cleaner and easier to navigate, also negates the command warning screen after each click.
  • Added Vanilla Mode, disables all custom items from appearing in treasures, except for charms (also disables mythical treasures because, yeah no vanilla items in there).

Changes

  • Removed the "disable x charm" settings.
  • Barbaric Axe/Rift Axe/Ice Sword can no longer be spam-clicked to do the custom attack, now has a cooldown of 10 ticks on hit.
  • Added Honey Blocks to the Legendary Lush Caves Treasure loot table.
  • Player who now have logged out when changing rates should now update their rates according to the server.

Bugfixes

  • Invisible item frames just not functioning
  • Gold Pickaxe not appearing in Epic Wind Treasure

1.21.7 compatibility changes

Bugfixes

  • Fixed Holy Eye not working.

Mine Treasure 1.5.5

Fixed a bunch of crucial bugs, some QoL, and more clarity.

Changes

  • Added a setting to disable Giga Drill effect in settings.
  • Moved Loot Table rolls to first page, it will now change as one changes the progression setting. It is possible to change this separately by just changing this setting standalone.
  • Low and Minimal spawn frequency have been substantially lowered in rates.

Bugfixes

  • For some reason, the numbered name bug did not get updated in the previous patch, that has now been fixed.
  • Fixed a bunch of items still suffering from the 1.21.5 new SNBT changes, e.g. Necromancy.
  • Knockant and Mysterichant consuming when trying to enchant an invalid item.
  • Fixed Grenade and Kinetic, they should now work.

Mine Treasure 1.5.4

Important bugfixes.

  • Bugfixes
    • Fixed Legendary Swamp Treasure not spawning
    • Made uninstall remove new scoreboard criteria
    • Fixed issue with names starting with numbers not working.

Mine Treasure 1.5.3

Updated to 1.21.5, a bunch of internal changes, fixed a few bugs related to announcements. Of course, had to do a ton of changes for it to work for 1.21.5.

Bugfixes

  • Fixed a few items lacking custom data, hence they did not trigger advancements.
  • Started organzing items in such a way that treasures get it from the same place, making sure they are absolutely identical and stackable.
  • Made Nether Potions stackable.
  • When you update your name, your stats should now update

Mine Treasure 1.5.2

MAKE SURE TO RESTART YOUR WORLD WHEN APPLYING THIS UPDATE!

General

  • Is now compatible with 1.21.3 without enabling experimental pale garden biome. Now checks for version and applies correct patch.
  • Added despawn speed setting again. Increased default despawn speed from 60s to 90s.

Mythical Treasures

  • Halved spawn frequency, it is now 4x rarer than a legendary treasure.
  • Reduced amount of contents it may contain.
  • Added a 0.5 second cooldown to charms and progression increase.

Mushroom Legendary Treasure

  • Added Dolphin's Grace cow.

Bugfixes

  • Fixed Default Legendary not having a global message.
  • Fixed Rare Charm SETTING luck instead of adding luck.
  • Fixed items getting deleted when legendary and mythical treasures despawn, they will now drop.
  • Fixed reloading the world causing settings to be reset (they will be reset once you apply this update, then it won't reset anymore).
  • Removed unused code.

Mine Treasure 1.5.1

New Feature - Multiple Biome Treasures

  • If two biomes overlap each other when performing the biome check, it will randomly pick between the two biomes. E.g. Frozen Peaks may now drop both Mountain and Ice treasures. Meadow may drop Flower or Mountain treasures. This feature is also present in modded biomes, and addresses those issues automatically. There are no weighted preferences here to what type of treasure will spawn if this occurs.

Loot Table changes

  • Changed Binomial Distribution to be more consistent (should hopefully get rid of treasures sometimes being empty)
  • Made it possible to make chances even lower than 0.0001%

Bugfixes

  • Fixed Rare Warped Forest Treasure not spawning
  • Fixed Legendary Soul Valley Treasure not spawning
  • Fixed End Treasures spawning Default treasures
  • Laser Scope not working
  • Piglin Jealousy not working as intended.

External resources


Project members

Frozytime

Owner

supercrafter100

Member


Technical information

License
Project ID