Logical IFrames
About
Logical IFrames is a datapack which aims to rework Minecraft's damage invulnerability system by removing damage cooldown from certain damage types, which in result makes the game more challening with very simple changes.
Features
- Mobs are now able to attack players individually.
- Example: If attacked by 3 Zombies at once, all 3 of them can hit the player at the same time.
- Player attacks no longer grant mobs immunity frames.
- All projectiles - whether coming from a mob or a player - ignore immunity frames completely.
- Poison and Wither now stack with each other as well as with other sources of damage.
- Multiple explosions stack damage with each other, no longer only increasing the knockback.
- Misc changes:
- Witches are no longer resistant to Warden's Sonic Boom (this didn't make any sense in the first place).
- The Wither is now immune to suffocation damage.
- Projectiles no longer trigger Guardians' thorns attack (Thorns enchantment remains UNCHANGED).
- Mobs and players only take knockback from melee attacks every 0.5 seconds to prevent extreme knockback distances.
- Player armor can only be damaged by melee attacks every 0.5 seconds to prevent it from being destroyed too quickly.
- Fall damage now ignores invulnerability frames, meaning that it can't be dodged in wacky and mostly accidental ways.