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1.6 Desert Update

  • Added African and desert cities and villages.
  1. Sandstone Town
  • Spawns in the desert and in Messa
  • Consists of tall city buildings
  • The first floors will always have shops
  • Spacious apartments
  1. Nitwit Ghetto
  • Spawns in the desert.
  • Buildings look poor.
  • Residents all wear green robes (nitwit).
  • There are broken houses.
  1. Persian
  • spawns in the desert

  • there are nice houses with columns decorated in birch style

  • fixed the generation of some structures in ussr_colored_mix

  • fixed minor bugs

  • added new achievements for new cities

  • Added a mini-village in the desert with poor houses, patterns and decor still need to be added, as well as resident generation.
  • Added cities in the desert and badlands, fully refined cities, but temporarily without resident generation.
  • Minor bug fixes

Added desert towns, command to find: /locate structure minecraft:africa_sandstone_town (PLEASE NOTE THAT THE UPDATE IS IN DEVELOPMENT!)

MAKE A BACKUP OF YOUR WORLD!!!

  1. Updated author heads
  2. Fixed Greek spawn
  3. Fixed transparent foundation cavity at “kogtyv_9_4/home_white”
  4. Fixed the generation of 2 apartments “twobalkone_9”
  5. “monikalong_9_4/home_mushroom_all” - fixed house generation
  6. Fixed a bug with murals, they no longer replace house blocks with blocks from the standard template
  • Mushroom houses have been added.
  • Some houses have balconies made of white boards.
  • Bug fixes
  • Support for flat worlds. PLEASE NOTE! A minimum of 64 blocks is required to generate cities!
  • fixed generation of apartments in the building “yuzhnoukrayinsk_svechka”

COLOUR UPDATE 1.5

  • Added colored cities, you can find them with the command /locate colored_mix
  • Cities are spawned in biomes: Plains, Taiga, Forest, Flower Forest, Birch Forest, Jungle Edge.
  • Fixed a lot of bugs
  • Fixed road generation in towns and villages. Now they do not overlap each other
  • Added a very large number of new buildings
  • Added a large number of new working buildings

COLOR UPDATE 1.5

  • Added colored cities, you can find them with the command /locate colored_mix
  • Cities are spawned in biomes: Plains, Taiga, Forest, Flower Forest, Birch Forest, Jungle Edge.
  • Fixed a lot of bugs
  • Fixed road generation in towns and villages. Now they do not overlap each other
  • Added a very large number of new buildings
  • Added a large number of new working buildings

External resources


Project members

kogtyv

Owner


Technical information

License
MIT
Project ID