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Injured Effects v1.4.15

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated with experimental support for 1.21.9 snapshots(25w33a)

Fixes

  • Fixed mob effects not working at all.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.14

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated with experimental support for 1.21.9 snapshots(25w31a & 25w32a)

Additions

  • Uninstall Function(finally)

Changes

  • Init v6
  • Config v3.1
    • Improved some formatting.
    • Re-did the new storage format to make the file name include "config", so further data can be stored by RRC packs without causing issues copying the file.
      • Unfortunately this will reset config again, appologies. This is the final format though.

Fixes

  • Fixed "enabling" zombie villager blood & blood trail effects actually disabling them.
  • Fixed "enable all" and "disable all" buttons.
  • Fixed mobs with damage effects enabled displaying a damage effect when they spawn.
  • Fixed damage effect code creating a ton of extra and unused data.
    • We recommend running /scoreboard objectives remove inj-eff.health2

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.13

Updates

  • Updated to support 1.21.6 & 1.21.7

Changes

  • Init v5
  • Config V3
    • Now uses a storage based format.
      • This means there will be a file created in your world that you can copy to other worlds to get the same config settings.
      • This unfortunately will also reset all current configurations upon update. It was deemed too much to make a conversion method.
    • Separated Blood Trails into their own config(from blood itself)
    • Improve explanation and information design, including specifying that some bleeding effects are unable to revert to legacy.

Removals

  • Removed demo dialogs, will add them back when they are functional.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.12

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated to contain experimental support for 1.21.6 Snapshot 25w20a
    • Dialogs have been added. Config will be added to them soon enough.

Fixes

  • Fixed player legacy bleeding effect not being coded(oops).

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.11

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated to contain experimental support for 1.21.6 Snapshots(up to 25w19a)

Changes

  • Config V2.1
    • Added the ability to enable the legacy bleeding effect(bigger particles)
      • Players and mobs are toggled separately
      • Only mobs that had the legacy effect will support it(recently added ones have different effects)

Fixes

  • Potentially fix a bug with the charged creeper effects.

Removals

  • Removed many extra files

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

adds compatability with the craftmine snapshot.

update the mod file to support 1.21.5

  • compiled with RRC Resources
  • on forge & neoforge, you must put "mod resources" above default resources

Injured Effects v1.4.8

Fixes

  • Fixed Version Identifiers being out of date.
    • Since nobody had downloaded v1.4.7, it was removed from downloads.

Injured Effects v1.4.7

Updates

  • Updated to support 1.21.5 Pre Release 2

Changes

  • Config V2
    • Separated the config into 3 sections
      • Player Effects
      • Mob Bleeding Effects
      • Mob Damage Effects
    • Added missing config for Damage Effects
      • Blood Trails Config is still merged with bleeding particles at this time!
    • Since all config code has been replaced, this fixes a lot that was out of date.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.6

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated to contain experimental support for 1.21.5 Snapshot 25w05a
    • No longer contains support for 25w04a

Additions

  • Added blood trail to anything that bleeds.
    • Config for this will be separated in a future update.
  • Zombies (and all their variants) now bleed.
  • Added Damage effects to certian mobs.
    • Config for this will be coming in a future update.

Changes

  • Changed blood particle
  • Overhauled Creeper 'blood' sparks
    • Slightly different for Charged Creeper

Removals

  • Remove the Illusioner from bleeding effects(bled during illusion which is not intended).

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.5

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated to contain experimental support for 1.21.5 Snapshot 24w04a
    • Stupid text changes making me redo all the configs that ive spent hundreds of hours on because they can

Additions

  • Creepers now spark when below half health

Changes

  • Init v3
  • Config Changes:
    • Each Mob that supports a "Blood" effect now has it's own toggle.

Fixes

  • Fix the 1.21.4 overlay not working.
  • Fix the load & init messages not working.
  • Fix injured effects advancement not triggering.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Injured Effects v1.4.4

Updates

  • Updated to fully support 1.21.2-1.21.4.

Changes

  • Update Identifier Advancements to work with RRC Resource Pack.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

External resources


Project members

Rainy Realm Creations

Rainy Realm Creations

Organization

rainzy

Owner

Bowswa

Member


Technical information

License
ARR
Project ID