Changelog
Bugs Fixed
- You could withdraw till death.
- The config commands were not working at all.
- A bug, where the player deaths were recorded and when the
NaturalDeath
config was altered, all players would get negative effects.
Changes // Additions
- Now using the reviver won't get cleared when there is no dead player. (+warning message)
- You can't withdraw if you don't have any negative effects, this is added to stop dupe and abuse of effects. (but you can change this, by using
toggleWithdrawBelowZero
config command) - A new config command is added:
/trigger toggleWithdrawBelowZero set {value}
, Default value is 0, Value 0: You can't withdraw if you don't have any negative effects. Value 1: You can withdraw even if you have negative effects. - Made so players with lots of negative effects can still play without difficulties, as previously player dieing two time grants them weakness and slowness making them very very weak for fighting, this was changed!
Others
- The wrong grammer of the info, after using a config command is changed.
- Code Optimization
Files
InfuseSMP.zip(22.65 KiB) Primary Download
Project members
FlameWasTaken66
Developer and Owner
Technical information
License
LGPL-3.0-or-later
Project ID