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Extra Bows

Extra Bows

Mod and data pack

A datapack that adds tiered bows and crossbows

Server AdventureEquipment Mobs

9,552 downloads
40 followers
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-Fixed item descriptions being buggy.

-Fixed crash with Serene Seasons, Iron n' Spells, and Supplementaries.

-Fixed item descriptions being buggy.

-Fixed crash with Serene Seasons, Iron n' Spells, and Supplementaries.

-Known issue: wooden bow and crossbow durabilities do not properly change.

-Fixed item descriptions being broken again.

-Fixed weird datapack saving issues with Supplementaries and Iron 'n Spells. If issue persists, this could be another mod causing it.

-Updated to 26.1+

-Added support for DragonLoot mod, adding ranged damage and strafe speed stats to the dragon bow and crossbow. Additionally, their crafting recipes are changed to use netherite bows and crossbows respectively.

-Fixed an unexplainable crash caused by using this mod with Backported Spears.

-Fixed all custom bows and crossbows not being able to receive unbreaking and mending.

-Added compatibility with Copper Age Backport, adding a copper bow from the 1.21.10 datapack version of this mod.

-Updated bow stats to match the recent changes to 1.21.11+ datapack version.

-Ported directly to Forge.

-Updated bow stats to match the recent changes to 1.21.11+ datapack version.

-Fixed the mod being unable to detect if Mob AI Tweaks mod is installed on NeoForge.

-Fixed weird discrepancy that causes Piglins to move a lot faster when using golden crossbows.

-Fixed descriptions not showing up.

-Fixed the mod being unable to detect if Mob AI Tweaks mod is installed on NeoForge.

-Fixed weird discrepancy that causes Piglins to move a lot faster when using golden crossbows.

-Updated to 1.21.11 prerelease 2 (and hopefully base 1.21.11).

-Added strafe speed stat from the mod version of this datapack.

-Fixed an oversight that made golden crossbows have 0.1 strafe speed instead of 1

-Fixed skeletons, pillagers, piglins, and other ranged attacking mobs that use bows or crossbows receiving intense knockback resistance when using their weapon.

-Fixed a crash caused by skeletons breaking their bows.

-Fixed wooden bow and crossbow durability being different from the datapack version of the mod.

-Fixed diamond bows not being craftable.

-Fixed Netherite bow and crossbows not being fireproof.

-Bows can now be properly repaired by ANY wooden planks as supposed to just oak planks.

-Fixed wooden bows and crossbows having different durability values from the datapack version of the mod.

-This mod is now compatible with other mods that change the default stats of certain tool tiers.

-Movement speed penalties from bows are now only applied purely on client-side to prevent duplicated movement speed reductions, which causes the player to move exponentially slower in some occasions.

-Fixed all added items not being craftable.

-Fixed wooden crossbow not being craftable.

-Fixed stone bow not being craftable and repairable with most stone types.

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