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Changes made in Ethereal Architect v1.02

1. Big change to the method that MERGES Dimensions!

  • [+] Performance: BOOSTED atleast x10!
  • [+] A prettier Ethereal Realm!
  • [+] More Control to you the player of where and what to merge!

2. Performance Boost:

Every 30 seconds any force loaded chunks in this origin's dimensions will be cleared. This replaces the Primary active which used to do the same thing.

Changes made in Ethereal Architect v1.01

  1. Bugfix: You can no longer use Dimension Hop when near The Ender Dragon.

Added 30 seconds of Slow Falling when respawning and choosing this origin.

Added sounds when merging dimensions.

"Known Bugs": Origin is capable of moving the Ender Dragon to The Ethereal Realm, this is not intended and is fixed in v1.01.

Project members

frucs

Ethereal Architect


Technical information

License
ARR
Project ID