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Bug fixes

  • Vitality and swift strike were unobtainable in survival mode (thanks to @holycouto on discord for reporting!)
  • Only swift strike level 1 was (theoretically) available in enchantment table (now up to level 4 is obtainable)
  • rebalanced most enchantments' rarity in enchantment table
  • fixed a bug which caused kinetic protection to be extremely common (unintended)
  • Enchantment descriptions now use translate keys (you can change enchantment names with a resource pack)

General datapack changes

  • fixed broken load.json
  • removed testing functions that served no purpose

Enchantment changes

  • ice aspect:
    • nerfed by reducing freezing duration to 3 seconds
    • fixed a bug which caused freezing to be stacked
  • stride:
    • fixed the enchantment not working
  • scorch walker:
    • using the enchantment now damages your boots a little
  • curse of displacement:
    • fixed a bug which caused enemy to be teleported to the surface when in a cave
  • curse of clumsiness:
    • fixed a bug which caused dropped item to be picked up instantly

[DT] 1.21.2/3

by o-Peepo on Oct 25, 2024
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update to 1.21.2/3

initial release

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o-Peepo

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