DrinkingCraft
A Datapack that turns Minecraft into a Drinking Game. Made for version 1.21.1. Project inspired by the Datapack "Drunkcraft", which is no longer available, with the purpose of bringing an updated, functional and better version. Made by EnzuBR.
Conditions
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Chance for everyone to drink when someone mines a diamond, except the one who mined it (25%)
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Chance to choose someone to drink when mining an emerald (7.5%)
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Chance to choose someone to drink when mining gold (7.5%)
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Chance to choose someone to drink when mining iron (4%)
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Chance to choose someone to drink when mining coal (3%)
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Chance to drink when breaking obsidian (5%)
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Chance to drink when getting your first Crafting Table (33%)
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Everyone drinks when the first person finds the mushroom biome, except the one who found it
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Everyone drinks when someone trades with a Villager for the first time
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Everyone drinks when the first person gets full diamond armor, except the one who got it
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Everyone drinks when the Nether is discovered
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Everyone drinks when a Nether Fortress is found
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Everyone drinks when the Stronghold is found
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Everyone takes a Shot when the End is discovered
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Everyone takes a Shot when the Ender Dragon is killed for the first time
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Everyone takes a Shot when the first person gets full netherite armor, except the one who got it
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The first person to find an Ancient Debris chooses someone to take a Shot
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The first person to get Return to Sender chooses someone to take a Shot
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Chance to drink when killing a passive mob (5%)
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Finish your drink when you die
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Drink when you go 10 minutes without dying
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Drink when your equipment breaks
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Shot for the first player to get a Crafting Table
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Shot the first time you join the server